🚀 update mvmp

This commit is contained in:
shuaiqing 2021-06-28 19:37:15 +08:00
parent be1155aa7d
commit e6ea2c50c3
8 changed files with 174 additions and 22 deletions

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@ -2,7 +2,7 @@
* @Date: 2021-01-13 20:32:12
* @Author: Qing Shuai
* @LastEditors: Qing Shuai
* @LastEditTime: 2021-06-28 11:13:59
* @LastEditTime: 2021-06-28 14:08:02
* @FilePath: /EasyMocapRelease/Readme.md
-->
@ -61,7 +61,7 @@ This is the basic code for fitting SMPL[1]/SMPL+H[2]/SMPL-X[3]/MANO[2] model to
### Multiple views of multiple people
[![report](https://img.shields.io/badge/CVPR20-mvpose-red)](https://arxiv.org/pdf/1901.04111.pdf) [![quickstart](https://img.shields.io/badge/quickstart-green)](./doc/todo.md)
[![report](https://img.shields.io/badge/CVPR20-mvpose-red)](https://arxiv.org/pdf/1901.04111.pdf) [![quickstart](https://img.shields.io/badge/quickstart-green)](./doc/mvmp.md)
<div align="center">
<img src="doc/assets/mvmp1f.gif" width="80%"><br/>
@ -77,14 +77,27 @@ This is the basic code for fitting SMPL[1]/SMPL+H[2]/SMPL-X[3]/MANO[2] model to
<sup>Captured with 8 consumer cameras<sup/>
</div>
## Other features
### 3D Realtime visualization
[![quickstart](https://img.shields.io/badge/quickstart-green)](./doc/realtime_visualization.md)
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/skel-body25.gif" width="26%">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/skel-total.gif" width="26%">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/skel-multi.gif" width="26%">
</div>
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/mesh-smpl.gif" width="26%">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/mesh-smplx.gif" width="26%">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/mesh-manol.gif" width="26%">
</div>
### Other
- [Camera calibration](apps/calibration/Readme.md): a simple calibration tool based on OpenCV
- [Pose guided synchronization](./doc/todo.md) (comming soon)
- [Annotator](apps/calibration/Readme.md): a simple GUI annotator based on OpenCV
- [Exporting of multiple data formats(bvh, asf/amc, ...)](./doc/02_output.md)
- [Real-time visualization](./doc/realtime_visualization.md)
## Updates

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@ -8,6 +8,7 @@ max_human: 5
track: True
filter: True
block: True # block visualization or not, True for visualize each frame, False in realtime applications
rotate: False
debug: False
write: False
out: 'none'

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@ -9,3 +9,31 @@ body_model:
gender: "neutral"
device: "cuda"
regressor_path: "data/smplx/J_regressor_mano_LEFT.txt"
scene:
_no_merge_: True
"easymocap.visualize.o3dwrapper.create_coord":
camera: [-0.5, -0.5, -0.5]
radius: 1.
scale: 1.
"easymocap.visualize.o3dwrapper.create_bbox":
min_bound: [-0.5, -0.5, -0.5]
max_bound: [0.5, 0.5, 0.5]
flip: False
"easymocap.visualize.o3dwrapper.create_ground":
center: [-0.5, -0.5, -0.5]
xdir: [1, 0, 0]
ydir: [0, 1, 0]
step: 0.2
xrange: 5
yrange: 5
white: [1., 1., 1.]
black: [0.,0.,0.]
two_sides: False
camera:
phi: 0
theta: -90
cx: 0
cy: 1
cz: 0.5

77
doc/mvmp.md Normal file
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@ -0,0 +1,77 @@
<!--
* @Date: 2021-06-28 14:09:50
* @Author: Qing Shuai
* @LastEditors: Qing Shuai
* @LastEditTime: 2021-06-28 19:28:14
* @FilePath: /EasyMocapRelease/doc/mvmp.md
-->
# EasyMocap - mvmp
This code aims to solve the problem of reconstructing multiple persons from multiple calibrated cameras. The released code is an easy-to-use version. See [Advanced](#Advanced) for more details.
## 0. Preparation
Prepare your calibrated and synchronized system by yourself.
You can download our dataset [here](https://zjueducn-my.sharepoint.com/:u:/g/personal/s_q_zju_edu_cn/EZFGgpK2Y6RBkPbGvny_PC0BIS08qJvxGYEHYopjhHX_TQ?e=LY3pgm).
```bash
├── intri.yml
├── extri.yml
├── annots
│   ├── 0
│   ├── 1
│   ├── 2
│   ├── 3
│   ├── 4
│   ├── 5
│   ├── 6
│   └── 7
└── videos
├── 0.mp4
├── 1.mp4
├── 2.mp4
├── 3.mp4
├── 4.mp4
├── 5.mp4
├── 6.mp4
└── 7.mp4
```
Extract the images from videos:
```bash
data=/path/to/data
python3 scripts/preprocess/extract_video.py ${data} --no2d
```
## 1. Reconstucting human pose
This step will reconstruct the human pose in each frame.
```bash
python3 apps/demo/mvmp.py ${data} --out ${data}/output --annot annots --cfg config/exp/mvmp1f.yml --undis --vis_det --vis_repro
```
## 2. Recovering SMPL body model
First we should tract the human pose in each frame. This step will track and interpolate missing frames.
```bash
python3 apps/demo/auto_track.py ${data}/output ${data}/output-track --track3d
```
Then we can fit SMPL model to the tracked keyponts:
```bash
python3 apps/demo/smpl_from_keypoints.py ${data} --skel ${data}/output-track/keypoints3d --out ${data}/output-track/smpl --verbose --opts smooth_poses 1e1
```
To visualize the results, see [visualization tutorial](./doc/realtime_visualization.md)
## Advanced
For more complicated scenes, our lab has a real-time version of this algorithm, which can perform 3D reconstruction and tracking simultaneously.
If you want to use this part for commercial queries, please contact [Xiaowei Zhou](mailto:xwzhou@zju.edu.cn).
https://user-images.githubusercontent.com/22812405/123629197-968c0080-d846-11eb-8417-4e6d3a65466d.mp4

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@ -2,7 +2,7 @@
* @Date: 2021-06-04 15:56:55
* @Author: Qing Shuai
* @LastEditors: Qing Shuai
* @LastEditTime: 2021-06-28 12:11:58
* @LastEditTime: 2021-06-28 13:56:41
* @FilePath: /EasyMocapRelease/doc/realtime_visualization.md
-->
# EasyMoCap -> Real-time Visualization
@ -31,7 +31,7 @@ This step will open the visualization window:
![](./assets/vis_server.png)
You can alternate the viewpoints free. The configuration file `config/vis/o3d_scene.yml` defines the scene and other properties. In the default setting, we define the xyz-axis in the origin, the bounding box of the scene and a chessboard in the ground.
You can alternate the viewpoints free. Press `a` to automatic rotate the scene. The configuration file `config/vis/o3d_scene.yml` defines the scene and other properties. In the default setting, we define the xyz-axis in the origin, the bounding box of the scene and a chessboard in the ground.
## Send the data
@ -80,60 +80,90 @@ In the configuration file, we main define the `body_model` and `scene`. You can
To understand our code, we provide lots of results for visualization.
First download the data [here](https://zjueducn-my.sharepoint.com/:u:/g/personal/s_q_zju_edu_cn/EQO5cILlYS1BgTT1ufDv2N4Bj41cvhstgmw_tMyi-6smWA?e=wSS9FB) and set the path to `vis`:
```bash
vis=/path/to/vis/data
```
### 1. Skeletons
Basic skeletons:
```bash
# Start the server:
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene.yml write True out ${vis}/output/skel/base camera.cz 3. camera.cy 0.5
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene.yml write True out ${vis}/output/skel-body25 camera.cz 3. camera.cy 0.5
# Send the keypoints:
python3 apps/vis/vis_client.py --path ${vis}/smpl/keypoints3d
```
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/skel-body25.gif" width="80%">
</div>
Body+Face+Hand:
```bash
# Start the server:
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_total.yml write True out ${vis}/output/skel/total camera.cz 3. camera.cy 0.5
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_total.yml write True out ${vis}/output/skel-total camera.cz 3. camera.cy 0.5
# Send the keypoints:
python3 apps/vis/vis_client.py --path ${vis}/smplx/keypoints3d
```
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/skel-total.gif" width="80%">
</div>
Multiple Person:
```bash
# Start the server:
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene.yml write True out ${vis}/output/skel/base camera.cz 3. camera.cy 0.5
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene.yml write True out ${vis}/output/skel-multi camera.cz 3. camera.cy 0.5
# Send the keypoints:
python3 apps/vis/vis_client.py --path ${vis}/multi/keypoints3d --step 4
```
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/skel-multi.gif" width="80%">
</div>
### 2. Mesh
SMPL:
```bash
# Start the server:
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_smpl.yml write True out ${vis}/output/smpl/base camera.cz 3. camera.cy 0.5
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_smpl.yml write True out ${vis}/output/mesh-smpl camera.cz 3. camera.cy 0.5
# Send the keypoints:
python3 apps/vis/vis_client.py --path ${vis}/smpl/smpl --smpl
```
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/mesh-smpl.gif" width="80%">
</div>
SMPLX:
```bash
# Start the server:
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_smplx.yml write True out ${vis}/output/smpl/smplx camera.cz 3. camera.cy 0.5
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_smplx.yml write True out ${vis}/output/mesh-smplx camera.cz 3. camera.cy 0.5
# Send the keypoints:
python3 apps/vis/vis_client.py --path ${vis}/smplx/smpl --smpl
```
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/mesh-smplx.gif" width="80%">
</div>
MANO:
```bash
# Start the server:
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_manol.yml write True out ${vis}/output/smpl/manol camera.cz 3. camera.cy 0.5
python3 apps/vis/vis_server.py --cfg config/vis3d/o3d_scene_manol.yml write True out ${vis}/output/mesh-manol camera.cz 3. camera.cy 0.5
# Send the keypoints:
python3 apps/vis/vis_client.py --path ${vis}/manol/smpl --smpl
```
<div align="center">
<img src="https://raw.githubusercontent.com/chingswy/Dataset-Demo/main/assets/vis3d/mesh-manol.gif" width="80%">
</div>
## Advanced
### 1. Camera Setting

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@ -2,8 +2,8 @@
@ Date: 2021-05-30 11:17:18
@ Author: Qing Shuai
@ LastEditors: Qing Shuai
@ LastEditTime: 2021-06-22 10:35:26
@ FilePath: /EasyMocap/easymocap/config/vis_socket.py
@ LastEditTime: 2021-06-28 13:03:37
@ FilePath: /EasyMocapRelease/easymocap/config/vis_socket.py
'''
from .baseconfig import CN
from .baseconfig import Config as BaseConfig
@ -22,6 +22,7 @@ class Config(BaseConfig):
cfg.max_human = 5
cfg.track = True
cfg.block = True # block visualization or not, True for visualize each frame, False in realtime applications
cfg.rotate = False
cfg.debug = False
cfg.write = False
cfg.out = '/'

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@ -2,8 +2,8 @@
@ Date: 2020-11-18 14:04:10
@ Author: Qing Shuai
@ LastEditors: Qing Shuai
@ LastEditTime: 2021-06-22 13:44:10
@ FilePath: /EasyMocap/easymocap/smplmodel/body_model.py
@ LastEditTime: 2021-06-28 11:55:00
@ FilePath: /EasyMocapRelease/easymocap/smplmodel/body_model.py
'''
import torch
import torch.nn as nn
@ -39,9 +39,9 @@ def load_regressor(regressor_path):
import ipdb; ipdb.set_trace()
return X_regressor
def load_bodydata(model_path, gender):
def load_bodydata(model_type, model_path, gender):
if osp.isdir(model_path):
model_fn = 'SMPL_{}.{ext}'.format(gender.upper(), ext='pkl')
model_fn = '{}_{}.{ext}'.format(model_type.upper(), gender.upper(), ext='pkl')
smpl_path = osp.join(model_path, model_fn)
else:
smpl_path = model_path
@ -73,7 +73,7 @@ class SMPLlayer(nn.Module):
self.device = device
self.model_type = model_type
# create the SMPL model
data = load_bodydata(model_path, gender)
data = load_bodydata(model_type, model_path, gender)
if with_color:
self.color = data['vertex_colors']
else:

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@ -2,7 +2,7 @@
@ Date: 2021-05-25 11:15:53
@ Author: Qing Shuai
@ LastEditors: Qing Shuai
@ LastEditTime: 2021-06-25 21:16:02
@ LastEditTime: 2021-06-28 19:36:58
@ FilePath: /EasyMocapRelease/easymocap/socket/o3d.py
'''
import open3d as o3d
@ -19,7 +19,7 @@ from ..assignment.criterion import CritRange
import copy
rotate = False
def o3d_callback_rotate(vis):
def o3d_callback_rotate(vis=None):
global rotate
rotate = not rotate
return False
@ -36,6 +36,8 @@ class VisOpen3DSocket(BaseSocket):
# scene
vis = o3d.visualization.VisualizerWithKeyCallback()
vis.register_key_callback(ord('A'), o3d_callback_rotate)
if cfg.rotate:
o3d_callback_rotate()
vis.create_window(window_name='Visualizer', width=cfg.width, height=cfg.height)
self.vis = vis
# load the scene