diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/Config.toml b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/Config.toml deleted file mode 100644 index 8a4e312..0000000 --- a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/Config.toml +++ /dev/null @@ -1,249 +0,0 @@ -############################################################################### -## PROJECT PARAMETERS ## -############################################################################### - - -# Configure your project parameters here. -# -# IMPORTANT: -# If a parameter is not found here, Pose2Sim will look for its value in the -# Config.toml file of the level above. This way, you can set global -# instructions for the Session and alter them for specific Participants or Trials. -# -# If you wish to overwrite a parameter for a specific trial or participant, -# edit its Config.toml file by uncommenting its key (e.g., [project]) -# and editing its value (e.g., frame_range = [10,300]). Or else, uncomment -# [filtering.butterworth] and set cut_off_frequency = 10, etc. - - - -# [project] -# frame_rate = 60 # FPS -# frame_range = [] # For example [10,300], or [] for all frames -## N.B.: If you want a time range instead, use frame_range = time_range * frame_rate -## For example if you want to analyze from 0.1 to 2 seconds with a 60 fps frame rate, -## frame_range = [0.1, 2.0]*frame_rate = [6, 120] - -# exclude_from_batch = [] # List of trials to be excluded from batch analysis, ['', 'etc']. -# e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P00_Participant/S00_P00_T01_BalancingTrial'] - -# participant_height = 1.7 # m -# participant_mass = 70 # kg -## Only taken into account if pose_model is 'BODY_25_AUGMENTED' # Coming soon! - - -## Take heart, calibration is not that complicated once you get the hang of it! -# [calibration] -# calibration_type = 'convert' # 'convert' or 'calculate' - - # [calibration.convert] - # convert_from = 'qualisys' # 'qualisys', 'optitrack', vicon', 'opencap', 'easymocap', or 'biocv' - # [calibration.convert.qualisys] - # binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2 - # [calibration.convert.optitrack] # See readme for instructions - # [calibration.convert.vicon] # No parameter needed - # [calibration.convert.opencap] # No parameter needed - # [calibration.convert.easymocap] # No parameter needed - # [calibration.convert.biocv] # No parameter needed - # [calibration.convert.anipose] # No parameter needed - # [calibration.convert.freemocap] # No parameter needed - - - # [calibration.calculate] - ## Camera properties, theoretically need to be calculated only once in a camera lifetime - # [calibration.calculate.intrinsics] - # overwrite_intrinsics = false # overwrite (or not) if they have already been calculated? - # show_detection_intrinsics = true # true or false (lowercase) - # intrinsics_extension = 'jpg' # any video or image extension - # extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 ) - # intrinsics_corners_nb = [4,7] - # intrinsics_square_size = 60 # mm - - ## Camera placements, need to be done before every session - # [calibration.calculate.extrinsics] - # extrinsics_method = 'scene' # 'board', 'scene', 'keypoints' - ## 'board' should be large enough to be detected when laid on the floor. Not recommended. - ## 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out. - ## 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras. - - # moving_cameras = false # Not implemented yet - # calculate_extrinsics = true # true or false (lowercase) - - # [calibration.calculate.extrinsics.board] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - # extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h] - # extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle - - # [calibration.calculate.extrinsics.scene] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - ## list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane. - ## in m -> unlike for intrinsics, NOT in mm! - # object_coords_3d = [[-2.0, 0.3, 0.0], - # [-2.0 , 0.0, 0.0], - # [-2.0, 0.0, 0.05], - # [-2.0, -0.3 , 0.0], - # [0.0, 0.3, 0.0], - # [0.0, 0.0, 0.0], - # [0.0, 0.0, 0.05], - # [0.0, -0.3, 0.0]] - - # [calibration.calculate.extrinsics.keypoints] - ## Coming soon! - - -# [pose] -# pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut' -# pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII, - # BODY_25_AUGMENTED # Coming soon! -# #With mediapipe: BLAZEPOSE. -# #With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133. -# #With deeplabcut: CUSTOM. See example at the end of the file. -## What follows has not been implemented yet -# overwrite_pose = false -# openpose_path = '' # only checked if OpenPose is used - - -# [synchronization] -## COMING SOON! -# reset_sync = true # Recalculate synchronization even if already done -# frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion. -# cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter -## Vertical speeds (on X, Y, or Z axis, or 2D speeds) -# speed_kind = 'y' # 'x', 'y', 'z', or '2D' -# vmax = 20 # px/s -# cam1_nb = 4 -# cam2_nb = 3 -# id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7 -# weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints - - -# [personAssociation] -# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene. -# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py -## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE) -# reproj_error_threshold_association = 20 # px -# likelihood_error_threshold_association = 0.2 - - -# [triangulation] -# reproj_error_threshold_triangulation = 15 # px -# likelihood_threshold_triangulation = 0.3 -# min_cameras_for_triangulation = 2 -# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none -## 'none' if you don't want to interpolate missing points -# interp_if_gap_smaller_than = 10 # do not interpolate bigger gaps -# show_interp_indices = true # true or false (lowercase). For each keypoint, return the frames that need to be interpolated -# handle_LR_swap = true # Better if few cameras (eg less than 4) with risk of limb swapping (eg camera facing sagittal plane), otherwise slightly less accurate and slower -# undistort_points = false # Better if distorted image (parallel lines curvy on the edge or at least one param > 10^-2), but unnecessary (and slightly slower) if distortions are low -# make_c3d = false # save triangulated data in c3d format in addition to trc # Coming soon! - - -# [filtering] -# type = 'butterworth' # butterworth, kalman, gaussian, LOESS, median, butterworth_on_speed -# display_figures = true # true or false (lowercase) - - # [filtering.butterworth] - # order = 4 - # cut_off_frequency = 6 # Hz - # [filtering.kalman] - ## How much more do you trust triangulation results (measurements), than previous data (process assuming constant acceleration)? - # trust_ratio = 100 # = measurement_trust/process_trust ~= process_noise/measurement_noise - # smooth = true # should be true, unless you need real-time filtering - # [filtering.butterworth_on_speed] - # order = 4 - # cut_off_frequency = 10 # Hz - # [filtering.gaussian] - # sigma_kernel = 2 #px - # [filtering.LOESS] - # nb_values_used = 30 # = fraction of data used * nb frames - # [filtering.median] - # kernel_size = 9 - - -# [opensim] -# static_trial = ['S01_P01_Participant1/S01_P01_T00_StaticTrial'] -# # If this Config.toml file is at the Trial level, set to true or false (lowercase); -# # At the Participant level, specify the name of the static trial folder name, e.g. ['S00_P00_T00_StaticTrial']; -# # At the Session level, add participant subdirectory, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01_Participant/S00_P00_T00_StaticTrial'] -# opensim_bin_path = 'C:\OpenSim 4.4\bin' - - -## CUSTOM skeleton, if you trained your own DeepLabCut model for example. -## Make sure the node ids correspond to the column numbers of the 2D pose file, starting from zero. -## -## If you want to perform inverse kinematics, you will also need to create an OpenSim model -## and add to its markerset the location where you expect the triangulated keypoints to be detected. -## -## In this example, CUSTOM reproduces the BODY_25B skeleton (default skeletons are stored in skeletons.py). -## You can create as many custom skeletons as you want, just add them further down and rename them. -## -## Check your model hierarchy with: for pre, _, node in RenderTree(model): -## print(f'{pre}{node.name} id={node.id}') -# [pose.CUSTOM] -# name = "CHip" -# id = "None" -# [[pose.CUSTOM.children]] -# id = 12 -# name = "RHip" -# [[pose.CUSTOM.children.children]] -# id = 14 -# name = "RKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 16 -# name = "RAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 22 -# name = "RBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 23 -# name = "RSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 24 -# name = "RHeel" -# [[pose.CUSTOM.children]] -# id = 11 -# name = "LHip" -# [[pose.CUSTOM.children.children]] -# id = 13 -# name = "LKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 15 -# name = "LAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 19 -# name = "LBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 20 -# name = "LSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 21 -# name = "LHeel" -# [[pose.CUSTOM.children]] -# id = 17 -# name = "Neck" -# [[pose.CUSTOM.children.children]] -# id = 18 -# name = "Head" -# [[pose.CUSTOM.children.children.children]] -# id = 0 -# name = "Nose" -# [[pose.CUSTOM.children.children]] -# id = 6 -# name = "RShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 8 -# name = "RElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 10 -# name = "RWrist" -# [[pose.CUSTOM.children.children]] -# id = 5 -# name = "LShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 7 -# name = "LElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 9 -# name = "LWrist" diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_OpenSim/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_OpenSim/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/Config.toml b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/Config.toml deleted file mode 100644 index 8a4e312..0000000 --- a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/Config.toml +++ /dev/null @@ -1,249 +0,0 @@ -############################################################################### -## PROJECT PARAMETERS ## -############################################################################### - - -# Configure your project parameters here. -# -# IMPORTANT: -# If a parameter is not found here, Pose2Sim will look for its value in the -# Config.toml file of the level above. This way, you can set global -# instructions for the Session and alter them for specific Participants or Trials. -# -# If you wish to overwrite a parameter for a specific trial or participant, -# edit its Config.toml file by uncommenting its key (e.g., [project]) -# and editing its value (e.g., frame_range = [10,300]). Or else, uncomment -# [filtering.butterworth] and set cut_off_frequency = 10, etc. - - - -# [project] -# frame_rate = 60 # FPS -# frame_range = [] # For example [10,300], or [] for all frames -## N.B.: If you want a time range instead, use frame_range = time_range * frame_rate -## For example if you want to analyze from 0.1 to 2 seconds with a 60 fps frame rate, -## frame_range = [0.1, 2.0]*frame_rate = [6, 120] - -# exclude_from_batch = [] # List of trials to be excluded from batch analysis, ['', 'etc']. -# e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P00_Participant/S00_P00_T01_BalancingTrial'] - -# participant_height = 1.7 # m -# participant_mass = 70 # kg -## Only taken into account if pose_model is 'BODY_25_AUGMENTED' # Coming soon! - - -## Take heart, calibration is not that complicated once you get the hang of it! -# [calibration] -# calibration_type = 'convert' # 'convert' or 'calculate' - - # [calibration.convert] - # convert_from = 'qualisys' # 'qualisys', 'optitrack', vicon', 'opencap', 'easymocap', or 'biocv' - # [calibration.convert.qualisys] - # binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2 - # [calibration.convert.optitrack] # See readme for instructions - # [calibration.convert.vicon] # No parameter needed - # [calibration.convert.opencap] # No parameter needed - # [calibration.convert.easymocap] # No parameter needed - # [calibration.convert.biocv] # No parameter needed - # [calibration.convert.anipose] # No parameter needed - # [calibration.convert.freemocap] # No parameter needed - - - # [calibration.calculate] - ## Camera properties, theoretically need to be calculated only once in a camera lifetime - # [calibration.calculate.intrinsics] - # overwrite_intrinsics = false # overwrite (or not) if they have already been calculated? - # show_detection_intrinsics = true # true or false (lowercase) - # intrinsics_extension = 'jpg' # any video or image extension - # extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 ) - # intrinsics_corners_nb = [4,7] - # intrinsics_square_size = 60 # mm - - ## Camera placements, need to be done before every session - # [calibration.calculate.extrinsics] - # extrinsics_method = 'scene' # 'board', 'scene', 'keypoints' - ## 'board' should be large enough to be detected when laid on the floor. Not recommended. - ## 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out. - ## 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras. - - # moving_cameras = false # Not implemented yet - # calculate_extrinsics = true # true or false (lowercase) - - # [calibration.calculate.extrinsics.board] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - # extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h] - # extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle - - # [calibration.calculate.extrinsics.scene] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - ## list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane. - ## in m -> unlike for intrinsics, NOT in mm! - # object_coords_3d = [[-2.0, 0.3, 0.0], - # [-2.0 , 0.0, 0.0], - # [-2.0, 0.0, 0.05], - # [-2.0, -0.3 , 0.0], - # [0.0, 0.3, 0.0], - # [0.0, 0.0, 0.0], - # [0.0, 0.0, 0.05], - # [0.0, -0.3, 0.0]] - - # [calibration.calculate.extrinsics.keypoints] - ## Coming soon! - - -# [pose] -# pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut' -# pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII, - # BODY_25_AUGMENTED # Coming soon! -# #With mediapipe: BLAZEPOSE. -# #With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133. -# #With deeplabcut: CUSTOM. See example at the end of the file. -## What follows has not been implemented yet -# overwrite_pose = false -# openpose_path = '' # only checked if OpenPose is used - - -# [synchronization] -## COMING SOON! -# reset_sync = true # Recalculate synchronization even if already done -# frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion. -# cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter -## Vertical speeds (on X, Y, or Z axis, or 2D speeds) -# speed_kind = 'y' # 'x', 'y', 'z', or '2D' -# vmax = 20 # px/s -# cam1_nb = 4 -# cam2_nb = 3 -# id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7 -# weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints - - -# [personAssociation] -# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene. -# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py -## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE) -# reproj_error_threshold_association = 20 # px -# likelihood_error_threshold_association = 0.2 - - -# [triangulation] -# reproj_error_threshold_triangulation = 15 # px -# likelihood_threshold_triangulation = 0.3 -# min_cameras_for_triangulation = 2 -# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none -## 'none' if you don't want to interpolate missing points -# interp_if_gap_smaller_than = 10 # do not interpolate bigger gaps -# show_interp_indices = true # true or false (lowercase). For each keypoint, return the frames that need to be interpolated -# handle_LR_swap = true # Better if few cameras (eg less than 4) with risk of limb swapping (eg camera facing sagittal plane), otherwise slightly less accurate and slower -# undistort_points = false # Better if distorted image (parallel lines curvy on the edge or at least one param > 10^-2), but unnecessary (and slightly slower) if distortions are low -# make_c3d = false # save triangulated data in c3d format in addition to trc # Coming soon! - - -# [filtering] -# type = 'butterworth' # butterworth, kalman, gaussian, LOESS, median, butterworth_on_speed -# display_figures = true # true or false (lowercase) - - # [filtering.butterworth] - # order = 4 - # cut_off_frequency = 6 # Hz - # [filtering.kalman] - ## How much more do you trust triangulation results (measurements), than previous data (process assuming constant acceleration)? - # trust_ratio = 100 # = measurement_trust/process_trust ~= process_noise/measurement_noise - # smooth = true # should be true, unless you need real-time filtering - # [filtering.butterworth_on_speed] - # order = 4 - # cut_off_frequency = 10 # Hz - # [filtering.gaussian] - # sigma_kernel = 2 #px - # [filtering.LOESS] - # nb_values_used = 30 # = fraction of data used * nb frames - # [filtering.median] - # kernel_size = 9 - - -# [opensim] -# static_trial = ['S01_P01_Participant1/S01_P01_T00_StaticTrial'] -# # If this Config.toml file is at the Trial level, set to true or false (lowercase); -# # At the Participant level, specify the name of the static trial folder name, e.g. ['S00_P00_T00_StaticTrial']; -# # At the Session level, add participant subdirectory, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01_Participant/S00_P00_T00_StaticTrial'] -# opensim_bin_path = 'C:\OpenSim 4.4\bin' - - -## CUSTOM skeleton, if you trained your own DeepLabCut model for example. -## Make sure the node ids correspond to the column numbers of the 2D pose file, starting from zero. -## -## If you want to perform inverse kinematics, you will also need to create an OpenSim model -## and add to its markerset the location where you expect the triangulated keypoints to be detected. -## -## In this example, CUSTOM reproduces the BODY_25B skeleton (default skeletons are stored in skeletons.py). -## You can create as many custom skeletons as you want, just add them further down and rename them. -## -## Check your model hierarchy with: for pre, _, node in RenderTree(model): -## print(f'{pre}{node.name} id={node.id}') -# [pose.CUSTOM] -# name = "CHip" -# id = "None" -# [[pose.CUSTOM.children]] -# id = 12 -# name = "RHip" -# [[pose.CUSTOM.children.children]] -# id = 14 -# name = "RKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 16 -# name = "RAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 22 -# name = "RBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 23 -# name = "RSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 24 -# name = "RHeel" -# [[pose.CUSTOM.children]] -# id = 11 -# name = "LHip" -# [[pose.CUSTOM.children.children]] -# id = 13 -# name = "LKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 15 -# name = "LAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 19 -# name = "LBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 20 -# name = "LSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 21 -# name = "LHeel" -# [[pose.CUSTOM.children]] -# id = 17 -# name = "Neck" -# [[pose.CUSTOM.children.children]] -# id = 18 -# name = "Head" -# [[pose.CUSTOM.children.children.children]] -# id = 0 -# name = "Nose" -# [[pose.CUSTOM.children.children]] -# id = 6 -# name = "RShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 8 -# name = "RElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 10 -# name = "RWrist" -# [[pose.CUSTOM.children.children]] -# id = 5 -# name = "LShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 7 -# name = "LElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 9 -# name = "LWrist" diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/pose/pose_cam1_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/pose/pose_cam1_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/pose/pose_cam2_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/pose/pose_cam2_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/pose/pose_cam3_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/pose/pose_cam3_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/videos/video_cam1/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/videos/video_cam1/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/videos/video_cam2/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/videos/video_cam2/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/videos/video_cam3/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T00_StaticTrial/videos/video_cam3/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/Config.toml b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/Config.toml deleted file mode 100644 index 392b5e1..0000000 --- a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/Config.toml +++ /dev/null @@ -1,249 +0,0 @@ -############################################################################### -## PROJECT PARAMETERS ## -############################################################################### - - -# Configure your project parameters here. -# -# IMPORTANT: -# If a parameter is not found here, Pose2Sim will look for its value in the -# Config.toml file of the level above. This way, you can set global -# instructions for the Session and alter them for specific Participants or Trials. -# -# If you wish to overwrite a parameter for a specific trial or participant, -# edit its Config.toml file by uncommenting its key (e.g., [project]) -# and editing its value (e.g., frame_range = [10,300]). Or else, uncomment -# [filtering.butterworth] and set cut_off_frequency = 10, etc. - - - -# [project] -# frame_rate = 60 # FPS -# frame_range = [] # For example [10,300], or [] for all frames -## N.B.: If you want a time range instead, use frame_range = time_range * frame_rate -## For example if you want to analyze from 0.1 to 2 seconds with a 60 fps frame rate, -## frame_range = [0.1, 2.0]*frame_rate = [6, 120] - -# exclude_from_batch = [] # List of trials to be excluded from batch analysis, ['', 'etc']. -# e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P00_Participant/S00_P00_T01_BalancingTrial'] - -# participant_height = 1.7 # m -# participant_mass = 70 # kg -## Only taken into account if pose_model is 'BODY_25_AUGMENTED' # Coming soon! - - -## Take heart, calibration is not that complicated once you get the hang of it! -# [calibration] -# calibration_type = 'convert' # 'convert' or 'calculate' - - # [calibration.convert] - # convert_from = 'qualisys' # 'qualisys', 'optitrack', vicon', 'opencap', 'easymocap', or 'biocv' - # [calibration.convert.qualisys] - # binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2 - # [calibration.convert.optitrack] # See readme for instructions - # [calibration.convert.vicon] # No parameter needed - # [calibration.convert.opencap] # No parameter needed - # [calibration.convert.easymocap] # No parameter needed - # [calibration.convert.biocv] # No parameter needed - # [calibration.convert.anipose] # No parameter needed - # [calibration.convert.freemocap] # No parameter needed - - - # [calibration.calculate] - ## Camera properties, theoretically need to be calculated only once in a camera lifetime - # [calibration.calculate.intrinsics] - # overwrite_intrinsics = false # overwrite (or not) if they have already been calculated? - # show_detection_intrinsics = true # true or false (lowercase) - # intrinsics_extension = 'jpg' # any video or image extension - # extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 ) - # intrinsics_corners_nb = [4,7] - # intrinsics_square_size = 60 # mm - - ## Camera placements, need to be done before every session - # [calibration.calculate.extrinsics] - # extrinsics_method = 'scene' # 'board', 'scene', 'keypoints' - ## 'board' should be large enough to be detected when laid on the floor. Not recommended. - ## 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out. - ## 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras. - - # moving_cameras = false # Not implemented yet - # calculate_extrinsics = true # true or false (lowercase) - - # [calibration.calculate.extrinsics.board] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - # extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h] - # extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle - - # [calibration.calculate.extrinsics.scene] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - ## list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane. - ## in m -> unlike for intrinsics, NOT in mm! - # object_coords_3d = [[-2.0, 0.3, 0.0], - # [-2.0 , 0.0, 0.0], - # [-2.0, 0.0, 0.05], - # [-2.0, -0.3 , 0.0], - # [0.0, 0.3, 0.0], - # [0.0, 0.0, 0.0], - # [0.0, 0.0, 0.05], - # [0.0, -0.3, 0.0]] - - # [calibration.calculate.extrinsics.keypoints] - ## Coming soon! - - -# [pose] -# pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut' -# pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII, - # BODY_25_AUGMENTED # Coming soon! -# #With mediapipe: BLAZEPOSE. -# #With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133. -# #With deeplabcut: CUSTOM. See example at the end of the file. -## What follows has not been implemented yet -# overwrite_pose = false -# openpose_path = '' # only checked if OpenPose is used - - -# [synchronization] -## COMING SOON! -# reset_sync = true # Recalculate synchronization even if already done -# frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion. -# cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter -## Vertical speeds (on X, Y, or Z axis, or 2D speeds) -# speed_kind = 'y' # 'x', 'y', 'z', or '2D' -# vmax = 20 # px/s -# cam1_nb = 4 -# cam2_nb = 3 -# id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7 -# weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints - - -# [personAssociation] -# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene. -# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py -## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE) -# reproj_error_threshold_association = 20 # px -# likelihood_error_threshold_association = 0.2 - - -# [triangulation] -# reproj_error_threshold_triangulation = 15 # px -# likelihood_threshold_triangulation = 0.3 -# min_cameras_for_triangulation = 2 -# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none -## 'none' if you don't want to interpolate missing points -# interp_if_gap_smaller_than = 10 # do not interpolate bigger gaps -# show_interp_indices = true # true or false (lowercase). For each keypoint, return the frames that need to be interpolated -# handle_LR_swap = true # Better if few cameras (eg less than 4) with risk of limb swapping (eg camera facing sagittal plane), otherwise slightly less accurate and slower -# undistort_points = false # Better if distorted image (parallel lines curvy on the edge or at least one param > 10^-2), but unnecessary (and slightly slower) if distortions are low -# make_c3d = false # save triangulated data in c3d format in addition to trc # Coming soon! - - -[filtering] -# type = 'butterworth' # butterworth, kalman, gaussian, LOESS, median, butterworth_on_speed -display_figures = true # true or false (lowercase) - - # [filtering.butterworth] - # order = 4 - # cut_off_frequency = 6 # Hz - # [filtering.kalman] - ## How much more do you trust triangulation results (measurements), than previous data (process assuming constant acceleration)? - # trust_ratio = 100 # = measurement_trust/process_trust ~= process_noise/measurement_noise - # smooth = true # should be true, unless you need real-time filtering - # [filtering.butterworth_on_speed] - # order = 4 - # cut_off_frequency = 10 # Hz - # [filtering.gaussian] - # sigma_kernel = 2 #px - # [filtering.LOESS] - # nb_values_used = 30 # = fraction of data used * nb frames - # [filtering.median] - # kernel_size = 9 - - -# [opensim] -# static_trial = ['S01_P01_Participant1/S01_P01_T00_StaticTrial'] -# # If this Config.toml file is at the Trial level, set to true or false (lowercase); -# # At the Participant level, specify the name of the static trial folder name, e.g. ['S00_P00_T00_StaticTrial']; -# # At the Session level, add participant subdirectory, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01_Participant/S00_P00_T00_StaticTrial'] -# opensim_bin_path = 'C:\OpenSim 4.4\bin' - - -## CUSTOM skeleton, if you trained your own DeepLabCut model for example. -## Make sure the node ids correspond to the column numbers of the 2D pose file, starting from zero. -## -## If you want to perform inverse kinematics, you will also need to create an OpenSim model -## and add to its markerset the location where you expect the triangulated keypoints to be detected. -## -## In this example, CUSTOM reproduces the BODY_25B skeleton (default skeletons are stored in skeletons.py). -## You can create as many custom skeletons as you want, just add them further down and rename them. -## -## Check your model hierarchy with: for pre, _, node in RenderTree(model): -## print(f'{pre}{node.name} id={node.id}') -# [pose.CUSTOM] -# name = "CHip" -# id = "None" -# [[pose.CUSTOM.children]] -# id = 12 -# name = "RHip" -# [[pose.CUSTOM.children.children]] -# id = 14 -# name = "RKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 16 -# name = "RAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 22 -# name = "RBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 23 -# name = "RSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 24 -# name = "RHeel" -# [[pose.CUSTOM.children]] -# id = 11 -# name = "LHip" -# [[pose.CUSTOM.children.children]] -# id = 13 -# name = "LKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 15 -# name = "LAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 19 -# name = "LBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 20 -# name = "LSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 21 -# name = "LHeel" -# [[pose.CUSTOM.children]] -# id = 17 -# name = "Neck" -# [[pose.CUSTOM.children.children]] -# id = 18 -# name = "Head" -# [[pose.CUSTOM.children.children.children]] -# id = 0 -# name = "Nose" -# [[pose.CUSTOM.children.children]] -# id = 6 -# name = "RShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 8 -# name = "RElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 10 -# name = "RWrist" -# [[pose.CUSTOM.children.children]] -# id = 5 -# name = "LShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 7 -# name = "LElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 9 -# name = "LWrist" diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/pose/pose_cam1_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/pose/pose_cam1_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/pose/pose_cam2_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/pose/pose_cam2_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/pose/pose_cam3_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/pose/pose_cam3_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/videos/video_cam1/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/videos/video_cam1/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/videos/video_cam2/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/videos/video_cam2/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/videos/video_cam3/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T01_MotionTrial1/videos/video_cam3/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/Config.toml b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/Config.toml deleted file mode 100644 index 392b5e1..0000000 --- a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/Config.toml +++ /dev/null @@ -1,249 +0,0 @@ -############################################################################### -## PROJECT PARAMETERS ## -############################################################################### - - -# Configure your project parameters here. -# -# IMPORTANT: -# If a parameter is not found here, Pose2Sim will look for its value in the -# Config.toml file of the level above. This way, you can set global -# instructions for the Session and alter them for specific Participants or Trials. -# -# If you wish to overwrite a parameter for a specific trial or participant, -# edit its Config.toml file by uncommenting its key (e.g., [project]) -# and editing its value (e.g., frame_range = [10,300]). Or else, uncomment -# [filtering.butterworth] and set cut_off_frequency = 10, etc. - - - -# [project] -# frame_rate = 60 # FPS -# frame_range = [] # For example [10,300], or [] for all frames -## N.B.: If you want a time range instead, use frame_range = time_range * frame_rate -## For example if you want to analyze from 0.1 to 2 seconds with a 60 fps frame rate, -## frame_range = [0.1, 2.0]*frame_rate = [6, 120] - -# exclude_from_batch = [] # List of trials to be excluded from batch analysis, ['', 'etc']. -# e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P00_Participant/S00_P00_T01_BalancingTrial'] - -# participant_height = 1.7 # m -# participant_mass = 70 # kg -## Only taken into account if pose_model is 'BODY_25_AUGMENTED' # Coming soon! - - -## Take heart, calibration is not that complicated once you get the hang of it! -# [calibration] -# calibration_type = 'convert' # 'convert' or 'calculate' - - # [calibration.convert] - # convert_from = 'qualisys' # 'qualisys', 'optitrack', vicon', 'opencap', 'easymocap', or 'biocv' - # [calibration.convert.qualisys] - # binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2 - # [calibration.convert.optitrack] # See readme for instructions - # [calibration.convert.vicon] # No parameter needed - # [calibration.convert.opencap] # No parameter needed - # [calibration.convert.easymocap] # No parameter needed - # [calibration.convert.biocv] # No parameter needed - # [calibration.convert.anipose] # No parameter needed - # [calibration.convert.freemocap] # No parameter needed - - - # [calibration.calculate] - ## Camera properties, theoretically need to be calculated only once in a camera lifetime - # [calibration.calculate.intrinsics] - # overwrite_intrinsics = false # overwrite (or not) if they have already been calculated? - # show_detection_intrinsics = true # true or false (lowercase) - # intrinsics_extension = 'jpg' # any video or image extension - # extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 ) - # intrinsics_corners_nb = [4,7] - # intrinsics_square_size = 60 # mm - - ## Camera placements, need to be done before every session - # [calibration.calculate.extrinsics] - # extrinsics_method = 'scene' # 'board', 'scene', 'keypoints' - ## 'board' should be large enough to be detected when laid on the floor. Not recommended. - ## 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out. - ## 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras. - - # moving_cameras = false # Not implemented yet - # calculate_extrinsics = true # true or false (lowercase) - - # [calibration.calculate.extrinsics.board] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - # extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h] - # extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle - - # [calibration.calculate.extrinsics.scene] - # show_reprojection_error = true # true or false (lowercase) - # extrinsics_extension = 'png' # any video or image extension - ## list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane. - ## in m -> unlike for intrinsics, NOT in mm! - # object_coords_3d = [[-2.0, 0.3, 0.0], - # [-2.0 , 0.0, 0.0], - # [-2.0, 0.0, 0.05], - # [-2.0, -0.3 , 0.0], - # [0.0, 0.3, 0.0], - # [0.0, 0.0, 0.0], - # [0.0, 0.0, 0.05], - # [0.0, -0.3, 0.0]] - - # [calibration.calculate.extrinsics.keypoints] - ## Coming soon! - - -# [pose] -# pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut' -# pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII, - # BODY_25_AUGMENTED # Coming soon! -# #With mediapipe: BLAZEPOSE. -# #With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133. -# #With deeplabcut: CUSTOM. See example at the end of the file. -## What follows has not been implemented yet -# overwrite_pose = false -# openpose_path = '' # only checked if OpenPose is used - - -# [synchronization] -## COMING SOON! -# reset_sync = true # Recalculate synchronization even if already done -# frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion. -# cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter -## Vertical speeds (on X, Y, or Z axis, or 2D speeds) -# speed_kind = 'y' # 'x', 'y', 'z', or '2D' -# vmax = 20 # px/s -# cam1_nb = 4 -# cam2_nb = 3 -# id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7 -# weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints - - -# [personAssociation] -# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene. -# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py -## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE) -# reproj_error_threshold_association = 20 # px -# likelihood_error_threshold_association = 0.2 - - -# [triangulation] -# reproj_error_threshold_triangulation = 15 # px -# likelihood_threshold_triangulation = 0.3 -# min_cameras_for_triangulation = 2 -# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none -## 'none' if you don't want to interpolate missing points -# interp_if_gap_smaller_than = 10 # do not interpolate bigger gaps -# show_interp_indices = true # true or false (lowercase). For each keypoint, return the frames that need to be interpolated -# handle_LR_swap = true # Better if few cameras (eg less than 4) with risk of limb swapping (eg camera facing sagittal plane), otherwise slightly less accurate and slower -# undistort_points = false # Better if distorted image (parallel lines curvy on the edge or at least one param > 10^-2), but unnecessary (and slightly slower) if distortions are low -# make_c3d = false # save triangulated data in c3d format in addition to trc # Coming soon! - - -[filtering] -# type = 'butterworth' # butterworth, kalman, gaussian, LOESS, median, butterworth_on_speed -display_figures = true # true or false (lowercase) - - # [filtering.butterworth] - # order = 4 - # cut_off_frequency = 6 # Hz - # [filtering.kalman] - ## How much more do you trust triangulation results (measurements), than previous data (process assuming constant acceleration)? - # trust_ratio = 100 # = measurement_trust/process_trust ~= process_noise/measurement_noise - # smooth = true # should be true, unless you need real-time filtering - # [filtering.butterworth_on_speed] - # order = 4 - # cut_off_frequency = 10 # Hz - # [filtering.gaussian] - # sigma_kernel = 2 #px - # [filtering.LOESS] - # nb_values_used = 30 # = fraction of data used * nb frames - # [filtering.median] - # kernel_size = 9 - - -# [opensim] -# static_trial = ['S01_P01_Participant1/S01_P01_T00_StaticTrial'] -# # If this Config.toml file is at the Trial level, set to true or false (lowercase); -# # At the Participant level, specify the name of the static trial folder name, e.g. ['S00_P00_T00_StaticTrial']; -# # At the Session level, add participant subdirectory, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01_Participant/S00_P00_T00_StaticTrial'] -# opensim_bin_path = 'C:\OpenSim 4.4\bin' - - -## CUSTOM skeleton, if you trained your own DeepLabCut model for example. -## Make sure the node ids correspond to the column numbers of the 2D pose file, starting from zero. -## -## If you want to perform inverse kinematics, you will also need to create an OpenSim model -## and add to its markerset the location where you expect the triangulated keypoints to be detected. -## -## In this example, CUSTOM reproduces the BODY_25B skeleton (default skeletons are stored in skeletons.py). -## You can create as many custom skeletons as you want, just add them further down and rename them. -## -## Check your model hierarchy with: for pre, _, node in RenderTree(model): -## print(f'{pre}{node.name} id={node.id}') -# [pose.CUSTOM] -# name = "CHip" -# id = "None" -# [[pose.CUSTOM.children]] -# id = 12 -# name = "RHip" -# [[pose.CUSTOM.children.children]] -# id = 14 -# name = "RKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 16 -# name = "RAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 22 -# name = "RBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 23 -# name = "RSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 24 -# name = "RHeel" -# [[pose.CUSTOM.children]] -# id = 11 -# name = "LHip" -# [[pose.CUSTOM.children.children]] -# id = 13 -# name = "LKnee" -# [[pose.CUSTOM.children.children.children]] -# id = 15 -# name = "LAnkle" -# [[pose.CUSTOM.children.children.children.children]] -# id = 19 -# name = "LBigToe" -# [[pose.CUSTOM.children.children.children.children.children]] -# id = 20 -# name = "LSmallToe" -# [[pose.CUSTOM.children.children.children.children]] -# id = 21 -# name = "LHeel" -# [[pose.CUSTOM.children]] -# id = 17 -# name = "Neck" -# [[pose.CUSTOM.children.children]] -# id = 18 -# name = "Head" -# [[pose.CUSTOM.children.children.children]] -# id = 0 -# name = "Nose" -# [[pose.CUSTOM.children.children]] -# id = 6 -# name = "RShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 8 -# name = "RElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 10 -# name = "RWrist" -# [[pose.CUSTOM.children.children]] -# id = 5 -# name = "LShoulder" -# [[pose.CUSTOM.children.children.children]] -# id = 7 -# name = "LElbow" -# [[pose.CUSTOM.children.children.children.children]] -# id = 9 -# name = "LWrist" diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/pose/pose_cam1_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/pose/pose_cam1_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/pose/pose_cam2_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/pose/pose_cam2_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/pose/pose_cam3_json/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/pose/pose_cam3_json/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/videos/video_cam1/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/videos/video_cam1/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/videos/video_cam2/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/videos/video_cam2/.gitkeep deleted file mode 100644 index e69de29..0000000 diff --git a/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/videos/video_cam3/.gitkeep b/Pose2Sim/Demo/S01_Empty_Session/S01_P01_Participant1/S01_P01_T02_MotionTrial2/videos/video_cam3/.gitkeep deleted file mode 100644 index e69de29..0000000