decreased likelihood threshold since weighted triangulation

This commit is contained in:
davidpagnon 2024-03-01 03:59:06 +01:00
parent f7021be051
commit 4b8bf88c6f
8 changed files with 22 additions and 29 deletions

View File

@ -115,17 +115,16 @@ weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints
[personAssociation]
single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene.
tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
# and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
reproj_error_threshold_association = 20 # px
likelihood_threshold_association = 0.2
likelihood_threshold_association = 0.05
[triangulation]
reorder_trc = false # only checked if multi_person analysis
reproj_error_threshold_triangulation = 15 # px
likelihood_threshold_triangulation = 0.3
likelihood_threshold_triangulation= 0.05
min_cameras_for_triangulation = 2
interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
# 'none' if you don't want to interpolate missing points

View File

@ -116,17 +116,16 @@
# [personAssociation]
# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene.
# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
# # tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
# reproj_error_threshold_association = 20 # px
# likelihood_threshold_association = 0.2
# likelihood_threshold_association = 0.05
# [triangulation]
# reorder_trc = false # only checked if multi_person analysis
# reproj_error_threshold_triangulation = 15 # px
# likelihood_threshold_triangulation = 0.3
# likelihood_threshold_triangulation= 0.05
# min_cameras_for_triangulation = 2
# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
## 'none' if you don't want to interpolate missing points

View File

@ -116,17 +116,16 @@
# [personAssociation]
# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene.
# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
# # tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
# reproj_error_threshold_association = 20 # px
# likelihood_threshold_association = 0.2
# likelihood_threshold_association = 0.05
# [triangulation]
# reorder_trc = false # only checked if multi_person analysis
# reproj_error_threshold_triangulation = 15 # px
# likelihood_threshold_triangulation = 0.3
# likelihood_threshold_triangulation= 0.05
# min_cameras_for_triangulation = 2
# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
## 'none' if you don't want to interpolate missing points

View File

@ -116,17 +116,16 @@
# [personAssociation]
# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene.
# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
# # tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
# reproj_error_threshold_association = 20 # px
# likelihood_threshold_association = 0.2
# likelihood_threshold_association = 0.05
# [triangulation]
# reorder_trc = false # only checked if multi_person analysis
# reproj_error_threshold_triangulation = 15 # px
# likelihood_threshold_triangulation = 0.3
# likelihood_threshold_triangulation= 0.05
# min_cameras_for_triangulation = 2
# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
## 'none' if you don't want to interpolate missing points

View File

@ -116,17 +116,16 @@
# [personAssociation]
# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene.
# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
# # tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
# reproj_error_threshold_association = 20 # px
# likelihood_threshold_association = 0.2
# likelihood_threshold_association = 0.05
# [triangulation]
# reorder_trc = false # only checked if multi_person analysis
# reproj_error_threshold_triangulation = 15 # px
# likelihood_threshold_triangulation = 0.3
# likelihood_threshold_triangulation= 0.05
# min_cameras_for_triangulation = 2
# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
## 'none' if you don't want to interpolate missing points

View File

@ -116,17 +116,16 @@
# [personAssociation]
# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene.
# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
# # tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
# reproj_error_threshold_association = 20 # px
# likelihood_threshold_association = 0.2
# likelihood_threshold_association = 0.05
# [triangulation]
# reorder_trc = false # only checked if multi_person analysis
# reproj_error_threshold_triangulation = 15 # px
# likelihood_threshold_triangulation = 0.3
# likelihood_threshold_triangulation= 0.05
# min_cameras_for_triangulation = 2
# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
## 'none' if you don't want to interpolate missing points

View File

@ -116,17 +116,16 @@
# [personAssociation]
# single_person = true # false for multi-person analysis (not supported yet), true for only triangulating the main person in scene.
# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
# # tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
# reproj_error_threshold_association = 20 # px
# likelihood_threshold_association = 0.2
# likelihood_threshold_association = 0.05
# [triangulation]
# reorder_trc = false # only checked if multi_person analysis
# reproj_error_threshold_triangulation = 15 # px
# likelihood_threshold_triangulation = 0.3
# likelihood_threshold_triangulation= 0.05
# min_cameras_for_triangulation = 2
# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
## 'none' if you don't want to interpolate missing points

View File

@ -119,13 +119,13 @@ multi_person = true # true for trials with multiple participants. If false, only
# tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
## and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
# reproj_error_threshold_association = 20 # px
# likelihood_threshold_association = 0.2
# likelihood_threshold_association = 0.05
[triangulation]
reorder_trc = true # only checked if multi_person analysis
# reproj_error_threshold_triangulation = 15 # px
# likelihood_threshold_triangulation = 0.3
# likelihood_threshold_triangulation= 0.05
# min_cameras_for_triangulation = 2
# interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
## 'none' if you don't want to interpolate missing points