set up for new goals
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@ -20,9 +20,15 @@ opensim_folder_name = 'opensim'
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[pose]
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pose_model = 'BODY_25B' #CUSTOM, BODY_25B, BODY_25, BODY_135, BLAZEPOSE, HALPE_26, HALPE_68, HALPE_136, COCO_133, COCO, MPII are available,
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# from DeepLabCut, OpenPose, MediaPipe BlazePose, and AlphaPose
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# See Pose2Sim\skeleton.py for their skeleton hierarchy
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pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
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#With mediapipe: BLAZEPOSE.
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#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
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#With deeplabcut: CUSTOM
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# See Pose2Sim\skeleton.py for their skeleton hierarchy
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# What follows has not been implemented yet
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pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
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overwrite_pose = false
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openpose_path = '' # only checked if OpenPose is used
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[calibration]
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@ -54,7 +60,7 @@ calibration_type = 'convert' # 'convert' or 'calculate'
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# 'board' should be large enough to be detected when laid on the floor.
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# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out
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moving_camera = false # Not implemented yet
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calculate_extrinsics = true # true or false (lowercase)
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calculate_extrinsics = true # true or false (lowercase)
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show_reprojection_error = true # true or false (lowercase)
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extrinsics_extension = 'png' # any video or image extension
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@ -112,4 +118,3 @@ display_figures = true # true or false (lowercase)
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kernel_size = 9
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[opensim]
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@ -20,9 +20,15 @@ opensim_folder_name = 'opensim'
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[pose]
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pose_model = 'BODY_25B' #CUSTOM, BODY_25B, BODY_25, BODY_135, BLAZEPOSE, HALPE_26, HALPE_68, HALPE_136, COCO_133, COCO, MPII are available,
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# from DeepLabCut, OpenPose, MediaPipe BlazePose, and AlphaPose
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# See Pose2Sim\skeleton.py for their skeleton hierarchy
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pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
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#With mediapipe: BLAZEPOSE.
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#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
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#With deeplabcut: CUSTOM
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# See Pose2Sim\skeleton.py for their skeleton hierarchy
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# What follows has not been implemented yet
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pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
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overwrite_pose = false
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openpose_path = '' # only checked if OpenPose is used
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[calibration]
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@ -53,6 +59,7 @@ calibration_type = 'convert' # 'convert' or 'calculate'
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extrinsics_board_type = 'scene' # 'checkerboard', 'scene' ('charucoboard' not supported yet)
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# 'board' should be large enough to be detected when laid on the floor.
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# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out
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moving_camera = false # Not implemented yet
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calculate_extrinsics = true # true or false (lowercase)
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show_reprojection_error = true # true or false (lowercase)
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extrinsics_extension = 'png' # any video or image extension
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39
Pose2Sim/Demo/calibration/Calib_qualisys.toml
Normal file
39
Pose2Sim/Demo/calibration/Calib_qualisys.toml
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@ -0,0 +1,39 @@
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[cam_01]
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name = "cam_01"
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size = [ 1088.0, 1920.0]
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matrix = [ [ 1681.244873046875, 0.0, 532.97369384375], [ 0.0, 1681.075439453125, 948.137390140625], [ 0.0, 0.0, 1.0]]
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distortions = [ -0.000721609375, 0.002187234375, 9.5e-06, 1.078125e-05]
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rotation = [ 1.6882754799999993, 1.0483220499999997, -0.41955852000000016]
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translation = [ 0.3211048899999996, 0.9563320600000009, 2.8907130499999996]
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fisheye = false
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[cam_02]
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name = "cam_02"
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size = [ 1088.0, 1920.0]
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matrix = [ [ 1673.729614265625, 0.0, 534.494567875], [ 0.0, 1673.79724121875, 963.225891109375], [ 0.0, 0.0, 1.0]]
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distortions = [ -0.000747609375, 0.00213728125, 1.51875e-05, 4.546875e-06]
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rotation = [ 1.34975875, 1.5963809099999993, -1.1983285799999999]
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translation = [ -0.11152829000000017, 0.7766184800000001, 3.0675519599999994]
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fisheye = false
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[cam_03]
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name = "cam_03"
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size = [ 1088.0, 1920.0]
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matrix = [ [ 1681.598388671875, 0.0, 513.20837403125], [ 0.0, 1681.509887703125, 955.005126953125], [ 0.0, 0.0, 1.0]]
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distortions = [ -0.000729765625, 0.00215034375, -8.46875e-06, -8.078125e-06]
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rotation = [ 0.8109654899999995, -2.1972129299999996, 1.3760277799999996]
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translation = [ -0.7934803899999996, 0.32283594000000126, 4.353514870000001]
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fisheye = false
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[cam_04]
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name = "cam_04"
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size = [ 1088.0, 1920.0]
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matrix = [ [ 1675.234985359375, 0.0, 540.106201171875], [ 0.0, 1675.204223640625, 964.0302734375], [ 0.0, 0.0, 1.0]]
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distortions = [ -0.000744265625, 0.002104171875, 4.328125e-06, 3.109375e-06]
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rotation = [ 1.4045571699999995, -1.3887412699999993, 0.42535743000000026]
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translation = [ 0.5030217200000007, 0.04894934000000083, 4.406564460000002]
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fisheye = false
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[metadata]
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adjusted = false
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error = 0.0
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@ -20,9 +20,15 @@ opensim_folder_name = 'opensim'
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[pose]
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pose_model = 'BODY_25B' #CUSTOM, BODY_25B, BODY_25, BODY_135, BLAZEPOSE, HALPE_26, HALPE_68, HALPE_136, COCO_133, COCO, MPII are available,
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# from DeepLabCut, OpenPose, MediaPipe BlazePose, and AlphaPose
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# See Pose2Sim\skeleton.py for their skeleton hierarchy
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pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
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#With mediapipe: BLAZEPOSE.
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#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
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#With deeplabcut: CUSTOM
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# See Pose2Sim\skeleton.py for their skeleton hierarchy
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# What follows has not been implemented yet
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pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
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overwrite_pose = false
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openpose_path = '' # only checked if OpenPose is used
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[calibration]
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@ -53,6 +59,7 @@ calibration_type = 'convert' # 'convert' or 'calculate'
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extrinsics_board_type = 'scene' # 'checkerboard', 'scene' ('charucoboard' not supported yet)
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# 'board' should be large enough to be detected when laid on the floor.
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# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out
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moving_camera = false # Not implemented yet
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calculate_extrinsics = true # true or false (lowercase)
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show_reprojection_error = true # true or false (lowercase)
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extrinsics_extension = 'png' # any video or image extension
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