draft for batch processing
@ -2,34 +2,22 @@
|
||||
## PROJECT PARAMETERS ##
|
||||
###############################################################################
|
||||
|
||||
# Configure your project parameters here
|
||||
|
||||
# IMPORTANT: All configuration parameters specified at that level will
|
||||
# overwrite the ones given in the subfolders.
|
||||
# Example: A parameter given in the Config.toml file at the Session level
|
||||
# will be ignored if it is also given at the Participant or Trial level.
|
||||
|
||||
|
||||
[project]
|
||||
project_dir = '' # BETWEEN SINGLE QUOTES! # If empty, project dir is current dir
|
||||
frame_range = [] #For example [10,300], or [] for all frames
|
||||
frame_rate = 60 #Hz
|
||||
|
||||
rawImg_folder_name = 'raw'
|
||||
calib_folder_name = 'calibration'
|
||||
pose_folder_name = 'pose'
|
||||
pose_json_folder_extension = 'json'
|
||||
pose_img_folder_extension = 'img'
|
||||
poseAssociated_folder_name = 'pose-associated'
|
||||
pose3d_folder_name = 'pose-3d'
|
||||
opensim_folder_name = 'opensim'
|
||||
|
||||
|
||||
[pose]
|
||||
pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
|
||||
#With mediapipe: BLAZEPOSE.
|
||||
#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
|
||||
#With deeplabcut: CUSTOM. See example at the end of the file.
|
||||
# What follows has not been implemented yet
|
||||
pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
|
||||
overwrite_pose = false
|
||||
openpose_path = '' # only checked if OpenPose is used
|
||||
frame_rate = 60 # FPS
|
||||
frame_range = [] # For example [10,300], or [] for all frames
|
||||
# N.B.: If you want a time range instead, use frame_range = time_range * frame_rate
|
||||
# For example if you want to analyze from 0.1 to 2 seconds with a 60 fps frame rate,
|
||||
# frame_range = [0.1, 2.0]*frame_rate = [6, 120]
|
||||
|
||||
|
||||
# Take heart, calibration is not that complicated once you get the hang of it!
|
||||
[calibration]
|
||||
calibration_type = 'convert' # 'convert' or 'calculate'
|
||||
|
||||
@ -38,52 +26,83 @@ calibration_type = 'convert' # 'convert' or 'calculate'
|
||||
[calibration.convert.qualisys]
|
||||
binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2
|
||||
[calibration.convert.optitrack] # See readme for instructions
|
||||
[calibration.convert.vicon] # No parameters needed
|
||||
[calibration.convert.opencap] # No parameters needed
|
||||
[calibration.convert.easymocap] # No parameters needed
|
||||
[calibration.convert.biocv] # No parameters needed
|
||||
[calibration.convert.vicon] # No parameter needed
|
||||
[calibration.convert.opencap] # No parameter needed
|
||||
[calibration.convert.easymocap] # No parameter needed
|
||||
[calibration.convert.biocv] # No parameter needed
|
||||
[calibration.convert.anipose] # No parameter needed
|
||||
[calibration.convert.freemocap] # No parameter needed
|
||||
|
||||
|
||||
[calibration.calculate]
|
||||
calculate_method = 'board' # 'board' or 'points'
|
||||
|
||||
[calibration.calculate.board.intrinsics] # camera properties, only needs to be done once
|
||||
intrinsics_board_type = 'checkerboard' # 'checkerboard' ('charucoboard' not supported yet)
|
||||
# Camera properties, theoretically need to be calculated only once in a camera lifetime
|
||||
[calibration.calculate.intrinsics]
|
||||
overwrite_intrinsics = false # overwrite (or not) if they have already been calculated?
|
||||
show_detection_intrinsics = true # true or false (lowercase)
|
||||
intrinsics_extension = 'jpg' # any video or image extension
|
||||
|
||||
extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 )
|
||||
intrinsics_corners_nb = [4,7]
|
||||
intrinsics_square_size = 60 # mm
|
||||
intrinsics_marker_size = 40 # mm # only checked if charucoboard
|
||||
intrinsics_aruco_dict = 'DICT_6X6_250' # only checked if charucoboard # see https://docs.opencv.org/3.4/dc/df7/dictionary_8hpp.html
|
||||
|
||||
[calibration.calculate.board.extrinsics] # camera placement, needs to be done every time
|
||||
extrinsics_board_type = 'scene' # 'checkerboard', 'scene' ('charucoboard' not supported yet)
|
||||
# 'board' should be large enough to be detected when laid on the floor.
|
||||
# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out
|
||||
moving_camera = false # Not implemented yet
|
||||
calculate_extrinsics = true # true or false (lowercase)
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
|
||||
# if extrinsics_board_type = 'checkerboard' or 'charucoboard'
|
||||
extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h]
|
||||
extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle
|
||||
extrinsics_marker_size = 40 # mm # only checked if 'charucoboard' (not supported yet)
|
||||
extrinsics_aruco_dict = 'DICT_6X6_250' # only checked if 'charucoboard' # see https://docs.opencv.org/3.4/dc/df7/dictionary_8hpp.html
|
||||
|
||||
# if extrinsics_board_type = 'scene'
|
||||
# list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane. # in m
|
||||
object_coords_3d = [[-2.0, 0.3, 0.0], [-2.0 , 0.0, 0.0], [-2.0, 0.0, 0.05], [-2.0, -0.3 , 0.0], [0.0, 0.3, 0.0], [0.0, 0.0, 0.0], [0.0, 0.0, 0.05], [0.0, -0.3, 0.0]] # in meters -> Not in mm! <-
|
||||
|
||||
|
||||
[calibration.calculate.points]
|
||||
calibration_points = 'wand' # 'wand' or 'keypoints'
|
||||
# Not supported yet.
|
||||
|
||||
|
||||
# Camera placements, need to be done before every session
|
||||
[calibration.calculate.extrinsics]
|
||||
extrinsics_method = 'scene' # 'board', 'scene', 'keypoints'
|
||||
# 'board' should be large enough to be detected when laid on the floor. Not recommended.
|
||||
# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out.
|
||||
# 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras.
|
||||
|
||||
moving_cameras = false # Not implemented yet
|
||||
calculate_extrinsics = true # true or false (lowercase)
|
||||
|
||||
[calibration.calculate.extrinsics.board]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h]
|
||||
extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle
|
||||
|
||||
[calibration.calculate.extrinsics.scene]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
# list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane.
|
||||
# in m -> unlike for intrinsics, NOT in mm!
|
||||
object_coords_3d = [[-2.0, 0.3, 0.0],
|
||||
[-2.0 , 0.0, 0.0],
|
||||
[-2.0, 0.0, 0.05],
|
||||
[-2.0, -0.3 , 0.0],
|
||||
[0.0, 0.3, 0.0],
|
||||
[0.0, 0.0, 0.0],
|
||||
[0.0, 0.0, 0.05],
|
||||
[0.0, -0.3, 0.0]]
|
||||
|
||||
[calibration.calculate.extrinsics.keypoints]
|
||||
# Coming soon!
|
||||
|
||||
|
||||
[pose]
|
||||
pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
|
||||
pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
|
||||
#With mediapipe: BLAZEPOSE.
|
||||
#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
|
||||
#With deeplabcut: CUSTOM. See example at the end of the file.
|
||||
# What follows has not been implemented yet
|
||||
overwrite_pose = false
|
||||
openpose_path = '' # only checked if OpenPose is used
|
||||
|
||||
|
||||
[synchronization]
|
||||
# COMING SOON!
|
||||
reset_sync = true # Recalculate synchronization even if already done
|
||||
frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion.
|
||||
cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter
|
||||
# Vertical speeds (on X, Y, or Z axis, or 2D speeds)
|
||||
speed_kind = 'y' # 'x', 'y', 'z', or '2D'
|
||||
vmax = 20 # px/s
|
||||
cam1_nb = 4
|
||||
cam2_nb = 3
|
||||
id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7
|
||||
weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints
|
||||
|
||||
|
||||
[personAssociation]
|
||||
tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
|
||||
# and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
|
||||
@ -122,6 +141,10 @@ display_figures = true # true or false (lowercase)
|
||||
kernel_size = 9
|
||||
|
||||
[opensim]
|
||||
static_trial = 'yes' # 'yes' or 'no' at the Trial level;
|
||||
# folder name at the Participant level, e.g. 'S00_P00_T00_StaticTrial';
|
||||
# list of folder names at the Session level, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01/S00_P01_T00', 'S00_P02/S00_P02_T00']
|
||||
|
||||
|
||||
|
||||
# CUSTOM skeleton, for DeepLabCut for example (others are in skeletons.py)
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.2 MiB |
Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 1.4 MiB |
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
Before Width: | Height: | Size: 277 KiB After Width: | Height: | Size: 277 KiB |
Before Width: | Height: | Size: 173 KiB After Width: | Height: | Size: 173 KiB |
Before Width: | Height: | Size: 315 KiB After Width: | Height: | Size: 315 KiB |
Before Width: | Height: | Size: 310 KiB After Width: | Height: | Size: 310 KiB |
Before Width: | Height: | Size: 225 KiB After Width: | Height: | Size: 225 KiB |
Before Width: | Height: | Size: 205 KiB After Width: | Height: | Size: 205 KiB |
Before Width: | Height: | Size: 216 KiB After Width: | Height: | Size: 216 KiB |
Before Width: | Height: | Size: 232 KiB After Width: | Height: | Size: 232 KiB |
Before Width: | Height: | Size: 269 KiB After Width: | Height: | Size: 269 KiB |
Before Width: | Height: | Size: 150 KiB After Width: | Height: | Size: 150 KiB |
Before Width: | Height: | Size: 320 KiB After Width: | Height: | Size: 320 KiB |
Before Width: | Height: | Size: 248 KiB After Width: | Height: | Size: 248 KiB |
Before Width: | Height: | Size: 334 KiB After Width: | Height: | Size: 334 KiB |
Before Width: | Height: | Size: 286 KiB After Width: | Height: | Size: 286 KiB |
Before Width: | Height: | Size: 182 KiB After Width: | Height: | Size: 182 KiB |
Before Width: | Height: | Size: 299 KiB After Width: | Height: | Size: 299 KiB |
Before Width: | Height: | Size: 316 KiB After Width: | Height: | Size: 316 KiB |
Before Width: | Height: | Size: 199 KiB After Width: | Height: | Size: 199 KiB |
Before Width: | Height: | Size: 180 KiB After Width: | Height: | Size: 180 KiB |
Before Width: | Height: | Size: 325 KiB After Width: | Height: | Size: 325 KiB |
Before Width: | Height: | Size: 238 KiB After Width: | Height: | Size: 238 KiB |
Before Width: | Height: | Size: 307 KiB After Width: | Height: | Size: 307 KiB |
Before Width: | Height: | Size: 199 KiB After Width: | Height: | Size: 199 KiB |
Before Width: | Height: | Size: 314 KiB After Width: | Height: | Size: 314 KiB |
Before Width: | Height: | Size: 253 KiB After Width: | Height: | Size: 253 KiB |
Before Width: | Height: | Size: 226 KiB After Width: | Height: | Size: 226 KiB |
Before Width: | Height: | Size: 235 KiB After Width: | Height: | Size: 235 KiB |
Before Width: | Height: | Size: 265 KiB After Width: | Height: | Size: 265 KiB |
@ -2,34 +2,22 @@
|
||||
## PROJECT PARAMETERS ##
|
||||
###############################################################################
|
||||
|
||||
# Configure your project parameters here
|
||||
|
||||
# IMPORTANT: All configuration parameters specified at that level will
|
||||
# overwrite the ones given in the subfolders.
|
||||
# Example: A parameter given in the Config.toml file at the Session level
|
||||
# will be ignored if it is also given at the Participant or Trial level.
|
||||
|
||||
|
||||
[project]
|
||||
project_dir = '' # BETWEEN SINGLE QUOTES! # If empty, project dir is current dir
|
||||
frame_range = [0,10] #For example [10,300], or [] for all frames
|
||||
frame_rate = 60 #Hz
|
||||
|
||||
rawImg_folder_name = 'raw'
|
||||
calib_folder_name = 'calibration'
|
||||
pose_folder_name = 'pose'
|
||||
pose_json_folder_extension = 'json'
|
||||
pose_img_folder_extension = 'img'
|
||||
poseAssociated_folder_name = 'pose-associated'
|
||||
pose3d_folder_name = 'pose-3d'
|
||||
opensim_folder_name = 'opensim'
|
||||
|
||||
|
||||
[pose]
|
||||
pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
|
||||
#With mediapipe: BLAZEPOSE.
|
||||
#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
|
||||
#With deeplabcut: CUSTOM. See example at the end of the file.
|
||||
# What follows has not been implemented yet
|
||||
pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
|
||||
overwrite_pose = false
|
||||
openpose_path = '' # only checked if OpenPose is used
|
||||
frame_rate = 60 # FPS
|
||||
frame_range = [] # For example [10,300], or [] for all frames
|
||||
# N.B.: If you want a time range instead, use frame_range = time_range * frame_rate
|
||||
# For example if you want to analyze from 0.1 to 2 seconds with a 60 fps frame rate,
|
||||
# frame_range = [0.1, 2.0]*frame_rate = [6, 120]
|
||||
|
||||
|
||||
# Take heart, calibration is not that complicated once you get the hang of it!
|
||||
[calibration]
|
||||
calibration_type = 'convert' # 'convert' or 'calculate'
|
||||
|
||||
@ -38,52 +26,83 @@ calibration_type = 'convert' # 'convert' or 'calculate'
|
||||
[calibration.convert.qualisys]
|
||||
binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2
|
||||
[calibration.convert.optitrack] # See readme for instructions
|
||||
[calibration.convert.vicon] # No parameters needed
|
||||
[calibration.convert.opencap] # No parameters needed
|
||||
[calibration.convert.easymocap] # No parameters needed
|
||||
[calibration.convert.biocv] # No parameters needed
|
||||
[calibration.convert.vicon] # No parameter needed
|
||||
[calibration.convert.opencap] # No parameter needed
|
||||
[calibration.convert.easymocap] # No parameter needed
|
||||
[calibration.convert.biocv] # No parameter needed
|
||||
[calibration.convert.anipose] # No parameter needed
|
||||
[calibration.convert.freemocap] # No parameter needed
|
||||
|
||||
|
||||
[calibration.calculate]
|
||||
calculate_method = 'board' # 'board' or 'points'
|
||||
|
||||
[calibration.calculate.board.intrinsics] # camera properties, only needs to be done once
|
||||
intrinsics_board_type = 'checkerboard' # 'checkerboard' ('charucoboard' not supported yet)
|
||||
# Camera properties, theoretically need to be calculated only once in a camera lifetime
|
||||
[calibration.calculate.intrinsics]
|
||||
overwrite_intrinsics = false # overwrite (or not) if they have already been calculated?
|
||||
show_detection_intrinsics = true # true or false (lowercase)
|
||||
intrinsics_extension = 'jpg' # any video or image extension
|
||||
|
||||
extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 )
|
||||
intrinsics_corners_nb = [4,7]
|
||||
intrinsics_square_size = 60 # mm
|
||||
intrinsics_marker_size = 40 # mm # only checked if charucoboard
|
||||
intrinsics_aruco_dict = 'DICT_6X6_250' # only checked if charucoboard # see https://docs.opencv.org/3.4/dc/df7/dictionary_8hpp.html
|
||||
|
||||
[calibration.calculate.board.extrinsics] # camera placement, needs to be done every time
|
||||
extrinsics_board_type = 'scene' # 'checkerboard', 'scene' ('charucoboard' not supported yet)
|
||||
# 'board' should be large enough to be detected when laid on the floor.
|
||||
# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out
|
||||
moving_camera = false # Not implemented yet
|
||||
calculate_extrinsics = true # true or false (lowercase)
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
|
||||
# if extrinsics_board_type = 'checkerboard' or 'charucoboard'
|
||||
extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h]
|
||||
extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle
|
||||
extrinsics_marker_size = 40 # mm # only checked if 'charucoboard' (not supported yet)
|
||||
extrinsics_aruco_dict = 'DICT_6X6_250' # only checked if 'charucoboard' # see https://docs.opencv.org/3.4/dc/df7/dictionary_8hpp.html
|
||||
|
||||
# if extrinsics_board_type = 'scene'
|
||||
# list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane. # in m
|
||||
object_coords_3d = [[-2.0, 0.3, 0.0], [-2.0 , 0.0, 0.0], [-2.0, 0.0, 0.05], [-2.0, -0.3 , 0.0], [0.0, 0.3, 0.0], [0.0, 0.0, 0.0], [0.0, 0.0, 0.05], [0.0, -0.3, 0.0]] # in meters -> Not in mm! <-
|
||||
|
||||
|
||||
[calibration.calculate.points]
|
||||
calibration_points = 'wand' # 'wand' or 'keypoints'
|
||||
# Not supported yet.
|
||||
|
||||
|
||||
# Camera placements, need to be done before every session
|
||||
[calibration.calculate.extrinsics]
|
||||
extrinsics_method = 'scene' # 'board', 'scene', 'keypoints'
|
||||
# 'board' should be large enough to be detected when laid on the floor. Not recommended.
|
||||
# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out.
|
||||
# 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras.
|
||||
|
||||
moving_cameras = false # Not implemented yet
|
||||
calculate_extrinsics = true # true or false (lowercase)
|
||||
|
||||
[calibration.calculate.extrinsics.board]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h]
|
||||
extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle
|
||||
|
||||
[calibration.calculate.extrinsics.scene]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
# list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane.
|
||||
# in m -> unlike for intrinsics, NOT in mm!
|
||||
object_coords_3d = [[-2.0, 0.3, 0.0],
|
||||
[-2.0 , 0.0, 0.0],
|
||||
[-2.0, 0.0, 0.05],
|
||||
[-2.0, -0.3 , 0.0],
|
||||
[0.0, 0.3, 0.0],
|
||||
[0.0, 0.0, 0.0],
|
||||
[0.0, 0.0, 0.05],
|
||||
[0.0, -0.3, 0.0]]
|
||||
|
||||
[calibration.calculate.extrinsics.keypoints]
|
||||
# Coming soon!
|
||||
|
||||
|
||||
[pose]
|
||||
pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
|
||||
pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
|
||||
#With mediapipe: BLAZEPOSE.
|
||||
#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
|
||||
#With deeplabcut: CUSTOM. See example at the end of the file.
|
||||
# What follows has not been implemented yet
|
||||
overwrite_pose = false
|
||||
openpose_path = '' # only checked if OpenPose is used
|
||||
|
||||
|
||||
[synchronization]
|
||||
# COMING SOON!
|
||||
reset_sync = true # Recalculate synchronization even if already done
|
||||
frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion.
|
||||
cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter
|
||||
# Vertical speeds (on X, Y, or Z axis, or 2D speeds)
|
||||
speed_kind = 'y' # 'x', 'y', 'z', or '2D'
|
||||
vmax = 20 # px/s
|
||||
cam1_nb = 4
|
||||
cam2_nb = 3
|
||||
id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7
|
||||
weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints
|
||||
|
||||
|
||||
[personAssociation]
|
||||
tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
|
||||
# and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
|
||||
@ -102,7 +121,7 @@ show_interp_indices = true # true or false (lowercase). For each keypoint, retur
|
||||
|
||||
[filtering]
|
||||
type = 'butterworth' # butterworth, kalman, gaussian, LOESS, median, butterworth_on_speed
|
||||
display_figures = false # true or false (lowercase)
|
||||
display_figures = true # true or false (lowercase)
|
||||
|
||||
[filtering.butterworth]
|
||||
order = 4
|
||||
@ -122,6 +141,10 @@ display_figures = false # true or false (lowercase)
|
||||
kernel_size = 9
|
||||
|
||||
[opensim]
|
||||
static_trial = 'yes' # 'yes' or 'no' at the Trial level;
|
||||
# folder name at the Participant level, e.g. 'S00_P00_T00_StaticTrial';
|
||||
# list of folder names at the Session level, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01/S00_P01_T00', 'S00_P02/S00_P02_T00']
|
||||
|
||||
|
||||
|
||||
# CUSTOM skeleton, for DeepLabCut for example (others are in skeletons.py)
|
@ -0,0 +1,225 @@
|
||||
###############################################################################
|
||||
## PROJECT PARAMETERS ##
|
||||
###############################################################################
|
||||
|
||||
# Configure your project parameters here.
|
||||
#
|
||||
# IMPORTANT:
|
||||
# All configuration parameters specified at that level will be overwritten by
|
||||
# the ones given in sublevels. Thus a parameters given at the Trial level will
|
||||
# prevail over those given at the Participant or Session level.
|
||||
# This way, you can set global instructions for the Session and alter them
|
||||
# for specific Participants or Trials.
|
||||
|
||||
|
||||
[project]
|
||||
frame_range = [] # For example [10,300], or [] for all frames
|
||||
frame_rate = 60 # fps
|
||||
|
||||
exclude_from_batch = [] # [] if this Config.toml file is at the Trial level;
|
||||
# folder name at the Participant level, e.g. 'S00_P00_T00_StaticTrial';
|
||||
# list of folder names at the Session level, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01/S00_P01_T00', 'S00_P02/S00_P02_T00']
|
||||
|
||||
|
||||
# Take heart, calibration is not that complicated once you get the hang of it!
|
||||
[calibration]
|
||||
calibration_type = 'convert' # 'convert' or 'calculate'
|
||||
|
||||
[calibration.convert]
|
||||
convert_from = 'qualisys' # 'qualisys', 'optitrack', vicon', 'opencap', 'easymocap', 'biocv', 'anipose', or 'freemocap'
|
||||
[calibration.convert.qualisys]
|
||||
binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2
|
||||
[calibration.convert.optitrack] # See readme for instructions
|
||||
[calibration.convert.vicon] # No parameter needed
|
||||
[calibration.convert.opencap] # No parameter needed
|
||||
[calibration.convert.easymocap] # No parameter needed
|
||||
[calibration.convert.biocv] # No parameter needed
|
||||
[calibration.convert.anipose] # No parameter needed
|
||||
[calibration.convert.freemocap] # No parameter needed
|
||||
|
||||
|
||||
[calibration.calculate]
|
||||
# Camera properties, theoretically need to be calculated only once in a camera lifetime
|
||||
[calibration.calculate.intrinsics]
|
||||
overwrite_intrinsics = false # overwrite (or not) if they have already been calculated?
|
||||
show_detection_intrinsics = true # true or false (lowercase)
|
||||
intrinsics_extension = 'jpg' # any video or image extension
|
||||
extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 )
|
||||
intrinsics_corners_nb = [4,7]
|
||||
intrinsics_square_size = 60 # mm
|
||||
|
||||
# Camera placements, need to be done before every session
|
||||
[calibration.calculate.extrinsics]
|
||||
extrinsics_method = 'scene' # 'board', 'scene', 'keypoints'
|
||||
# 'board' should be large enough to be detected when laid on the floor. Not recommended.
|
||||
# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out.
|
||||
# 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras.
|
||||
|
||||
moving_cameras = false # Not implemented yet
|
||||
calculate_extrinsics = true # true or false (lowercase)
|
||||
|
||||
[calibration.calculate.extrinsics.board]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h]
|
||||
extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle
|
||||
|
||||
[calibration.calculate.extrinsics.scene]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
# list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane.
|
||||
# in m -> unlike for intrinsics, NOT in mm!
|
||||
object_coords_3d = [[-2.0, 0.3, 0.0],
|
||||
[-2.0 , 0.0, 0.0],
|
||||
[-2.0, 0.0, 0.05],
|
||||
[-2.0, -0.3 , 0.0],
|
||||
[0.0, 0.3, 0.0],
|
||||
[0.0, 0.0, 0.0],
|
||||
[0.0, 0.0, 0.05],
|
||||
[0.0, -0.3, 0.0]]
|
||||
|
||||
[calibration.calculate.extrinsics.keypoints]
|
||||
# Coming soon!
|
||||
|
||||
|
||||
[pose]
|
||||
pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
|
||||
pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
|
||||
#With mediapipe: BLAZEPOSE.
|
||||
#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
|
||||
#With deeplabcut: CUSTOM. See example at the end of the file.
|
||||
# What follows has not been implemented yet
|
||||
overwrite_pose = false
|
||||
openpose_path = '' # only checked if OpenPose is used
|
||||
|
||||
|
||||
[synchronization]
|
||||
# COMING SOON!
|
||||
reset_sync = true # Recalculate synchronization even if already done
|
||||
frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion.
|
||||
cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter
|
||||
# Vertical speeds (on X, Y, or Z axis, or 2D speeds)
|
||||
speed_kind = 'y' # 'x', 'y', 'z', or '2D'
|
||||
vmax = 20 # px/s
|
||||
cam1_nb = 4
|
||||
cam2_nb = 3
|
||||
id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7
|
||||
weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints
|
||||
|
||||
|
||||
[personAssociation]
|
||||
tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
|
||||
# and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
|
||||
reproj_error_threshold_association = 20 # px
|
||||
|
||||
|
||||
[triangulation]
|
||||
reproj_error_threshold_triangulation = 15 # px
|
||||
likelihood_threshold = 0.3
|
||||
min_cameras_for_triangulation = 2
|
||||
interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
|
||||
# 'none' if you don't want to interpolate missing points
|
||||
interp_if_gap_smaller_than = 10 # do not interpolate bigger gaps
|
||||
show_interp_indices = true # true or false (lowercase). For each keypoint, return the frames that need to be interpolated
|
||||
|
||||
|
||||
[filtering]
|
||||
type = 'butterworth' # butterworth, kalman, gaussian, LOESS, median, butterworth_on_speed
|
||||
display_figures = true # true or false (lowercase)
|
||||
|
||||
[filtering.butterworth]
|
||||
order = 4
|
||||
cut_off_frequency = 6 # Hz
|
||||
[filtering.kalman]
|
||||
# How much more do you trust triangulation results (measurements), than previous data (process assuming constant acceleration)?
|
||||
trust_ratio = 100 # = measurement_trust/process_trust ~= process_noise/measurement_noise
|
||||
smooth = true # should be true, unless you need real-time filtering
|
||||
[filtering.butterworth_on_speed]
|
||||
order = 4
|
||||
cut_off_frequency = 10 # Hz
|
||||
[filtering.gaussian]
|
||||
sigma_kernel = 2 #px
|
||||
[filtering.LOESS]
|
||||
nb_values_used = 30 # = fraction of data used * nb frames
|
||||
[filtering.median]
|
||||
kernel_size = 9
|
||||
|
||||
[opensim]
|
||||
static_trial = 'yes' # 'yes' or 'no' if this Config.toml file is at the Trial level;
|
||||
# folder name at the Participant level, e.g. 'S00_P00_T00_StaticTrial';
|
||||
# list of folder names at the Session level, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01/S00_P01_T00', 'S00_P02/S00_P02_T00']
|
||||
|
||||
|
||||
|
||||
# CUSTOM skeleton, if you trained your own DeepLabCut model for example.
|
||||
# Make sure the node ids correspond to the column numbers of the 2D pose file, starting from zero.
|
||||
# If you want to perform inverse kinematics, you will also need to create an OpenSim model
|
||||
# and add to its markerset the location where you expect the triangulated keypoints to be detected.
|
||||
# In this example, CUSTOM reproduces the BODY_25B skeleton (default skeletons are stored in skeletons.py).
|
||||
# You can create as many custom skeletons as you want, just add them further down and rename them.
|
||||
[pose.CUSTOM]
|
||||
name = "CHip"
|
||||
id = "None"
|
||||
[[pose.CUSTOM.children]]
|
||||
id = 12
|
||||
name = "RHip"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 14
|
||||
name = "RKnee"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 16
|
||||
name = "RAnkle"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 22
|
||||
name = "RBigToe"
|
||||
[[pose.CUSTOM.children.children.children.children.children]]
|
||||
id = 23
|
||||
name = "RSmallToe"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 24
|
||||
name = "RHeel"
|
||||
[[pose.CUSTOM.children]]
|
||||
id = 11
|
||||
name = "LHip"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 13
|
||||
name = "LKnee"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 15
|
||||
name = "LAnkle"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 19
|
||||
name = "LBigToe"
|
||||
[[pose.CUSTOM.children.children.children.children.children]]
|
||||
id = 20
|
||||
name = "LSmallToe"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 21
|
||||
name = "LHeel"
|
||||
[[pose.CUSTOM.children]]
|
||||
id = 17
|
||||
name = "Neck"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 18
|
||||
name = "Head"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 0
|
||||
name = "Nose"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 6
|
||||
name = "RShoulder"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 8
|
||||
name = "RElbow"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 10
|
||||
name = "RWrist"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 5
|
||||
name = "LShoulder"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 7
|
||||
name = "LElbow"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 9
|
||||
name = "LWrist"
|
@ -0,0 +1,225 @@
|
||||
###############################################################################
|
||||
## PROJECT PARAMETERS ##
|
||||
###############################################################################
|
||||
|
||||
# Configure your project parameters here.
|
||||
#
|
||||
# IMPORTANT:
|
||||
# All configuration parameters specified at that level will be overwritten by
|
||||
# the ones given in sublevels. Thus a parameters given at the Trial level will
|
||||
# prevail over those given at the Participant or Session level.
|
||||
# This way, you can set global instructions for the Session and alter them
|
||||
# for specific Participants or Trials.
|
||||
|
||||
|
||||
[project]
|
||||
frame_rate = 60 # FPS
|
||||
frame_range = [] # For example [10,300], or [] for all frames
|
||||
# N.B.: If you want a time range instead, use frame_range = time_range * frame_rate
|
||||
# For example if you want to analyze from 0.1 to 2 seconds with a 60 fps frame rate,
|
||||
# frame_range = [0.1, 2.0]*frame_rate = [6, 120]
|
||||
|
||||
exclude_from_batch =
|
||||
|
||||
|
||||
|
||||
# Take heart, calibration is not that complicated once you get the hang of it!
|
||||
[calibration]
|
||||
calibration_type = 'convert' # 'convert' or 'calculate'
|
||||
|
||||
[calibration.convert]
|
||||
convert_from = 'qualisys' # 'qualisys', 'optitrack', vicon', 'opencap', 'easymocap', or 'biocv'
|
||||
[calibration.convert.qualisys]
|
||||
binning_factor = 1 # Usually 1, except when filming in 540p where it usually is 2
|
||||
[calibration.convert.optitrack] # See readme for instructions
|
||||
[calibration.convert.vicon] # No parameter needed
|
||||
[calibration.convert.opencap] # No parameter needed
|
||||
[calibration.convert.easymocap] # No parameter needed
|
||||
[calibration.convert.biocv] # No parameter needed
|
||||
[calibration.convert.anipose] # No parameter needed
|
||||
[calibration.convert.freemocap] # No parameter needed
|
||||
|
||||
|
||||
[calibration.calculate]
|
||||
# Camera properties, theoretically need to be calculated only once in a camera lifetime
|
||||
[calibration.calculate.intrinsics]
|
||||
overwrite_intrinsics = false # overwrite (or not) if they have already been calculated?
|
||||
show_detection_intrinsics = true # true or false (lowercase)
|
||||
intrinsics_extension = 'jpg' # any video or image extension
|
||||
extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 )
|
||||
intrinsics_corners_nb = [4,7]
|
||||
intrinsics_square_size = 60 # mm
|
||||
|
||||
# Camera placements, need to be done before every session
|
||||
[calibration.calculate.extrinsics]
|
||||
extrinsics_method = 'scene' # 'board', 'scene', 'keypoints'
|
||||
# 'board' should be large enough to be detected when laid on the floor. Not recommended.
|
||||
# 'scene' involves manually clicking any point of know coordinates on scene. Usually more accurate if points are spread out.
|
||||
# 'keypoints' uses automatic pose estimation of a person freely walking and waving arms in the scene. Slighlty less accurate, requires synchronized cameras.
|
||||
|
||||
moving_cameras = false # Not implemented yet
|
||||
calculate_extrinsics = true # true or false (lowercase)
|
||||
|
||||
[calibration.calculate.extrinsics.board]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
extrinsics_corners_nb = [4,7] # [H,W] rather than [w,h]
|
||||
extrinsics_square_size = 60 # mm # [h,w] if square is actually a rectangle
|
||||
|
||||
[calibration.calculate.extrinsics.scene]
|
||||
show_reprojection_error = true # true or false (lowercase)
|
||||
extrinsics_extension = 'png' # any video or image extension
|
||||
# list of 3D coordinates to be manually labelled on images. Can also be a 2 dimensional plane.
|
||||
# in m -> unlike for intrinsics, NOT in mm!
|
||||
object_coords_3d = [[-2.0, 0.3, 0.0],
|
||||
[-2.0 , 0.0, 0.0],
|
||||
[-2.0, 0.0, 0.05],
|
||||
[-2.0, -0.3 , 0.0],
|
||||
[0.0, 0.3, 0.0],
|
||||
[0.0, 0.0, 0.0],
|
||||
[0.0, 0.0, 0.05],
|
||||
[0.0, -0.3, 0.0]]
|
||||
|
||||
[calibration.calculate.extrinsics.keypoints]
|
||||
# Coming soon!
|
||||
|
||||
|
||||
[pose]
|
||||
pose_framework = 'openpose' # 'openpose', 'mediapipe', 'alphapose', 'deeplabcut'
|
||||
pose_model = 'BODY_25B' #With openpose: BODY_25B, BODY_25, BODY_135, COCO, MPII.
|
||||
#With mediapipe: BLAZEPOSE.
|
||||
#With alphapose: HALPE_26, HALPE_68, HALPE_136, COCO_133.
|
||||
#With deeplabcut: CUSTOM. See example at the end of the file.
|
||||
# What follows has not been implemented yet
|
||||
overwrite_pose = false
|
||||
openpose_path = '' # only checked if OpenPose is used
|
||||
|
||||
|
||||
[synchronization]
|
||||
# COMING SOON!
|
||||
reset_sync = true # Recalculate synchronization even if already done
|
||||
frames = [2850,3490] # Frames to use for synchronization, should point to a moment with fast motion.
|
||||
cut_off_frequency = 10 # cut-off frequency for a 4th order low-pass Butterworth filter
|
||||
# Vertical speeds (on X, Y, or Z axis, or 2D speeds)
|
||||
speed_kind = 'y' # 'x', 'y', 'z', or '2D'
|
||||
vmax = 20 # px/s
|
||||
cam1_nb = 4
|
||||
cam2_nb = 3
|
||||
id_kpt = [9,10] # Pour plus tard aller chercher numéro depuis keypoint name dans skeleton.py. 'RWrist' BLAZEPOSE 16, BODY_25B 10, BODY_25 4 ; 'LWrist' BLAZEPOSE 15, BODY_25B 9, BODY_25 7
|
||||
weights_kpt = [1,1] # Pris en compte uniquement si on a plusieurs keypoints
|
||||
|
||||
|
||||
[personAssociation]
|
||||
tracked_keypoint = 'Neck' # If the neck is not detected by the pose_model, check skeleton.py
|
||||
# and choose a stable point for tracking the person of interest (e.g., 'right_shoulder' with BLAZEPOSE)
|
||||
reproj_error_threshold_association = 20 # px
|
||||
|
||||
|
||||
[triangulation]
|
||||
reproj_error_threshold_triangulation = 15 # px
|
||||
likelihood_threshold = 0.3
|
||||
min_cameras_for_triangulation = 2
|
||||
interpolation = 'cubic' #linear, slinear, quadratic, cubic, or none
|
||||
# 'none' if you don't want to interpolate missing points
|
||||
interp_if_gap_smaller_than = 10 # do not interpolate bigger gaps
|
||||
show_interp_indices = true # true or false (lowercase). For each keypoint, return the frames that need to be interpolated
|
||||
|
||||
|
||||
[filtering]
|
||||
type = 'butterworth' # butterworth, kalman, gaussian, LOESS, median, butterworth_on_speed
|
||||
display_figures = true # true or false (lowercase)
|
||||
|
||||
[filtering.butterworth]
|
||||
order = 4
|
||||
cut_off_frequency = 6 # Hz
|
||||
[filtering.kalman]
|
||||
# How much more do you trust triangulation results (measurements), than previous data (process assuming constant acceleration)?
|
||||
trust_ratio = 100 # = measurement_trust/process_trust ~= process_noise/measurement_noise
|
||||
smooth = true # should be true, unless you need real-time filtering
|
||||
[filtering.butterworth_on_speed]
|
||||
order = 4
|
||||
cut_off_frequency = 10 # Hz
|
||||
[filtering.gaussian]
|
||||
sigma_kernel = 2 #px
|
||||
[filtering.LOESS]
|
||||
nb_values_used = 30 # = fraction of data used * nb frames
|
||||
[filtering.median]
|
||||
kernel_size = 9
|
||||
|
||||
[opensim]
|
||||
static_trial = 'yes' # 'yes' or 'no' at the Trial level;
|
||||
# folder name at the Participant level, e.g. 'S00_P00_T00_StaticTrial';
|
||||
# list of folder names at the Session level, e.g. ['S00_P00_Participant/S00_P00_T00_StaticTrial', 'S00_P01/S00_P01_T00', 'S00_P02/S00_P02_T00']
|
||||
|
||||
|
||||
|
||||
# CUSTOM skeleton, for DeepLabCut for example (others are in skeletons.py)
|
||||
# In this example, CUSTOM reproduces the BODY_25B skeleton.
|
||||
# You can create as many custom skeletons as you want, just add them further down and rename them.
|
||||
# Make sure the node ids correspond to the column numbers of the 2D pose file, starting from zero.
|
||||
[pose.CUSTOM]
|
||||
name = "CHip"
|
||||
id = "None"
|
||||
[[pose.CUSTOM.children]]
|
||||
id = 12
|
||||
name = "RHip"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 14
|
||||
name = "RKnee"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 16
|
||||
name = "RAnkle"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 22
|
||||
name = "RBigToe"
|
||||
[[pose.CUSTOM.children.children.children.children.children]]
|
||||
id = 23
|
||||
name = "RSmallToe"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 24
|
||||
name = "RHeel"
|
||||
[[pose.CUSTOM.children]]
|
||||
id = 11
|
||||
name = "LHip"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 13
|
||||
name = "LKnee"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 15
|
||||
name = "LAnkle"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 19
|
||||
name = "LBigToe"
|
||||
[[pose.CUSTOM.children.children.children.children.children]]
|
||||
id = 20
|
||||
name = "LSmallToe"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 21
|
||||
name = "LHeel"
|
||||
[[pose.CUSTOM.children]]
|
||||
id = 17
|
||||
name = "Neck"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 18
|
||||
name = "Head"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 0
|
||||
name = "Nose"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 6
|
||||
name = "RShoulder"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 8
|
||||
name = "RElbow"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 10
|
||||
name = "RWrist"
|
||||
[[pose.CUSTOM.children.children]]
|
||||
id = 5
|
||||
name = "LShoulder"
|
||||
[[pose.CUSTOM.children.children.children]]
|
||||
id = 7
|
||||
name = "LElbow"
|
||||
[[pose.CUSTOM.children.children.children.children]]
|
||||
id = 9
|
||||
name = "LWrist"
|