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@ -37,10 +37,10 @@ calibration_type = 'convert' # 'convert' or 'calculate'
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[calibration.calculate] # coming later: 'points'
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calculate_method = 'board' # 'board' or 'points'
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[calibration.calculate.board.intrinsics] # camera properties, only needs to be done once
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[calibration.calculate.board.intrinsics] # camera properties, only needs to be done once
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intrinsics_board_type = 'checkerboard' # 'checkerboard' ('charucoboard' not supported yet)
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overwrite_intrinsics = false # overwrite (or not) if they have already been calculated?
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overwrite_intrinsics = false # overwrite (or not) if they have already been calculated?
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intrinsics_extension = 'avi' # any video or image extension
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extract_every_N_sec = 1 # if video, extract frames every N seconds (can be <1 )
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13
README.md
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README.md
@ -12,16 +12,17 @@
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# Pose2Sim
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> **_News_: Version 0.4 released:** \
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**Calibration used to be the main stumbling block for users, it should be easier and better now!**\
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To upgrade, type `pip install pose2sim --upgrade`. You will need to update your Config.toml file.\
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*N.B.:* As always, I am more than happy to welcome contributors (see [How to contribute](#how-to-contribute)).
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`Pose2Sim` provides a workflow for 3D markerless kinematics, as an alternative to the more usual marker-based motion capture methods.\
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Pose2Sim stands for "OpenPose to OpenSim", as it uses OpenPose inputs (2D keypoints coordinates obtained from multiple videos) and leads to an OpenSim result (full-body 3D joint angles). Other 2D solutions can alternatively be used as inputs.
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If you can only use a single camera and don't mind losing some accuracy, please consider using [Sports2D](https://github.com/davidpagnon/Sports2D).
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> **__*News*__:\
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Version 0.4 released:** Easier and better calibration procedure.\
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To upgrade, type `pip install pose2sim --upgrade`. You will need to update your Config.toml file.\
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*N.B.:* Still looking for contributors (see [How to contribute](#how-to-contribute))
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<img src="Content/Pose2Sim_workflow.jpg" width="760">
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@ -784,7 +785,7 @@ If you want to contribute to Pose2Sim, please follow [this guide](https://docs.g
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> - [x] **Triangulation:** Evaluate which cameras were the least reliable.
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> - [x] **Triangulation:** Show which frames had to be interpolated for each point.
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> - [ ] **Triangulation:** [Undistort](https://docs.opencv.org/3.4/da/d54/group__imgproc__transform.html#ga887960ea1bde84784e7f1710a922b93c) 2D points before triangulating (and [distort](https://github.com/lambdaloop/aniposelib/blob/d03b485c4e178d7cff076e9fe1ac36837db49158/aniposelib/cameras.py#L301) them before computing reprojection error).
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> - [ ] **Triangulation:** Multiple person kinematics (output multiple .trc coordinates files).
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> - [ ] **Triangulation:** Multiple person kinematics (output multiple .trc coordinates files). Triangulate all persons with reprojection error above threshold, and identify them by minimizing their displacement across frames.
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> - [ ] **Triangulation:** Offer the possibility of triangulating with Sparse Bundle Adjustment (SBA), Extended Kalman Filter (EKF), Full Trajectory Estimation (FTE) (see [AcinoSet](https://github.com/African-Robotics-Unit/AcinoSet)).
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> - [ ] **Triangulation:** Solve limb swapping (although not really an issue with Body_25b) by using RANSAC or SDS triangulation ignoring right and left, and then decide which side points are by majority voting + giving more confidence to cameras whose plane is the most coplanar to the right/left line.
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> - [ ] **Triangulation:** Implement normalized DLT and RANSAC triangulation, Outlier rejection (sliding z-score?), as well as a [triangulation refinement step](https://doi.org/10.1109/TMM.2022.3171102).
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