From e083a3923caaf09d18f7d6beb47035bad11a7766 Mon Sep 17 00:00:00 2001 From: davidpagnon Date: Tue, 22 Aug 2023 15:42:58 +0200 Subject: [PATCH] Update Readme --- README.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index e49d654..8784b93 100644 --- a/README.md +++ b/README.md @@ -49,6 +49,9 @@ If you can only use a single camera and don't mind losing some accuracy, please 2. [Triangulating keypoints](#triangulating-keypoints) 3. [Filtering 3D coordinates](#filtering-3d-coordinates) 6. [OpenSim kinematics](#opensim-kinematics) + 1. [OpenSim Scaling](#opensim-scaling) + 2. [OpenSim Inverse kinematics](#opensim-inverse-kinematics) + 3. [Command Line](#command-line) 3. [Utilities](#utilities) 4. [How to cite and how to contribute](#how-to-cite-and-how-to-contribute) 1. [How to cite](#how-to-cite) @@ -556,7 +559,7 @@ Output:\ ## OpenSim kinematics > _**Obtain 3D joint angles.**_ -### Scaling +### OpenSim Scaling 1. Use the previous steps to capture a static pose, typically an A-pose or a T-pose. 2. Open OpenSim. 3. Open the provided `Model_Pose2Sim_Body25b.osim` model from `pose2sim/Empty_project/opensim`. *(File -> Open Model)* @@ -565,7 +568,7 @@ Output:\ 6. Run 7. Save the new scaled OpenSim model. -### Inverse kinematics +### OpenSim Inverse kinematics 1. Use Pose2Sim to generate 3D trajectories. 2. Open OpenSim. 3. Load the provided `IK_Setup_Pose2Sim_Body25b.xml` scaling file from `pose2sim/Empty_project/opensim`. *(Tools -> Inverse kinematics -> Load)*