4.3 KiB
EasyMocap Doc - Output
Contents
Json Format
The results are saved in json
format.
<output_root>
├── keypoints3d
│ ├── 000000.json
│ └── xxxxxx.json
└── smpl
├── 000000.jpg
├── 000000.json
└── 000004.json
The data in keypoints3d/000000.json
is a list, each element represents a human body.
{
'id': <id>, # the person ID
'keypoints3d': [[x0, y0, z0, c0], [x1, y1, z0, c1], ..., [xn, yn, zn, cn]], # x,y,z is the 3D coordinates, c means the confidence of this joint. If the c=0, it means this joint is invisible.
}
The definition of the joints is as body25.
The data in smpl/000000.json
is also a list, each element represents the SMPL parameters which is slightly different from official model.
{
"id": <id>,
"Rh": <(1, 3)>,
"Th": <(1, 3)>,
"poses": <(1, 72/78/87)>,
"expression": <(1, 10)>,
"shapes": <(1, 10)>
}
We set the first 3 dimensions of poses
to zero, and add a new parameter Rh
to represents the global oritentation, the vertices of SMPL model V = RX(theta, beta) + T.
If you use SMPL+H model, the poses contains 22x3+6+6
. We use 6
pca coefficients for each hand. 3(jaw, left eye, right eye)x3
poses of head are added for SMPL-X model.
To compute the joints locations from these parameters, please refer to ./code/vis_render.py
. The key steps are:
# 0. load SMPL model
from smplmodel import load_model
body_model = load_model(args.gender, model_type=args.model)
# 1. load parameters
infos = dataset.read_smpl(nf*step)
# 2. compute joints
joints = body_model(return_verts=False, return_tensor=False, **info)[0]
# 3. compute vertices
vertices = body_model(return_verts=True, return_tensor=False, **info)[0]
Export to bvh format
To export the SMPL results to bvh file, you need to download the SMPL-maya model from the website of SMPL. Place the .fbx
model in ./data/smplx/SMPL_maya
, it may be like this:
└── smplx
├── smpl
│ ├── SMPL_FEMALE.pkl
│ ├── SMPL_MALE.pkl
│ └── SMPL_NEUTRAL.pkl
├── SMPL_maya
│ ├── basicModel_f_lbs_10_207_0_v1.0.2.fbx
│ ├── basicModel_m_lbs_10_207_0_v1.0.2.fbx
│ ├── joints_mat_v1.0.2.pkl
│ ├── README.txt
│ ├── release_notes_v1.0.2.txt
│ └── SMPL_maya_plugin_v1.0.2.py
└── smplx
The Blender is also needed. The <path_to_output_smpl>
is usually ${out}/smpl
, which contanis the 000000.json, ...
of SMPL parameters.
BLENDER_PATH=<path_to_blender>/blender-2.79a-linux-glibc219-x86_64
${BLENDER_PATH}/blender -b -t 12 -P scripts/postprocess/convert2bvh.py -- <path_to_output_smpl> --o <output_path>
We have not implement the export of SMPL+H, SMPL-X model yet. If you are interested on it, feel free to create a pull request to us.
输出
Json格式
关键点重建的结果会输出到${out}/keypoints3d
路径下
<out>
├── keypoints3d
│ ├── 000000.json
│ └── xxxxxx.json
└── skel
每个json里面是一个列表,包含了当前帧的所有人,列表里的每一个元素表示一个人,内容如下:
{
'id': <id>, # 表示人的跟踪的id
'keypoints3d': [[x0, y0, z0, c0], [x1, y1, z0, c1], ..., [xn, yn, zn, cn]]: # (N, 4),表示人的关键点坐标,c表示置信度,置信度为0则该关节点不可见
}
关键点的定义使用OpenPose的BODY25格式
导出为bvh格式
这里使用Blender进行导出,测试的Blender版本为2.79。需要先下载SMPL的fbx模型
BLENDER_PATH=<path_to_blender>/blender-2.79a-linux-glibc219-x86_64
${BLENDER_PATH}/blender -b -t 12 -P scripts/postprocess/convert2bvh.py -- <path_to_output_smpl> --o <path_to_bvh>