Update Readme

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davidpagnon 2023-08-22 15:42:58 +02:00
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@ -49,6 +49,9 @@ If you can only use a single camera and don't mind losing some accuracy, please
2. [Triangulating keypoints](#triangulating-keypoints) 2. [Triangulating keypoints](#triangulating-keypoints)
3. [Filtering 3D coordinates](#filtering-3d-coordinates) 3. [Filtering 3D coordinates](#filtering-3d-coordinates)
6. [OpenSim kinematics](#opensim-kinematics) 6. [OpenSim kinematics](#opensim-kinematics)
1. [OpenSim Scaling](#opensim-scaling)
2. [OpenSim Inverse kinematics](#opensim-inverse-kinematics)
3. [Command Line](#command-line)
3. [Utilities](#utilities) 3. [Utilities](#utilities)
4. [How to cite and how to contribute](#how-to-cite-and-how-to-contribute) 4. [How to cite and how to contribute](#how-to-cite-and-how-to-contribute)
1. [How to cite](#how-to-cite) 1. [How to cite](#how-to-cite)
@ -556,7 +559,7 @@ Output:\
## OpenSim kinematics ## OpenSim kinematics
> _**Obtain 3D joint angles.**_ > _**Obtain 3D joint angles.**_
### Scaling ### OpenSim Scaling
1. Use the previous steps to capture a static pose, typically an A-pose or a T-pose. 1. Use the previous steps to capture a static pose, typically an A-pose or a T-pose.
2. Open OpenSim. 2. Open OpenSim.
3. Open the provided `Model_Pose2Sim_Body25b.osim` model from `pose2sim/Empty_project/opensim`. *(File -> Open Model)* 3. Open the provided `Model_Pose2Sim_Body25b.osim` model from `pose2sim/Empty_project/opensim`. *(File -> Open Model)*
@ -565,7 +568,7 @@ Output:\
6. Run 6. Run
7. Save the new scaled OpenSim model. 7. Save the new scaled OpenSim model.
### Inverse kinematics ### OpenSim Inverse kinematics
1. Use Pose2Sim to generate 3D trajectories. 1. Use Pose2Sim to generate 3D trajectories.
2. Open OpenSim. 2. Open OpenSim.
3. Load the provided `IK_Setup_Pose2Sim_Body25b.xml` scaling file from `pose2sim/Empty_project/opensim`. *(Tools -> Inverse kinematics -> Load)* 3. Load the provided `IK_Setup_Pose2Sim_Body25b.xml` scaling file from `pose2sim/Empty_project/opensim`. *(Tools -> Inverse kinematics -> Load)*