Update Readme
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@ -49,6 +49,9 @@ If you can only use a single camera and don't mind losing some accuracy, please
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2. [Triangulating keypoints](#triangulating-keypoints)
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2. [Triangulating keypoints](#triangulating-keypoints)
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3. [Filtering 3D coordinates](#filtering-3d-coordinates)
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3. [Filtering 3D coordinates](#filtering-3d-coordinates)
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6. [OpenSim kinematics](#opensim-kinematics)
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6. [OpenSim kinematics](#opensim-kinematics)
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1. [OpenSim Scaling](#opensim-scaling)
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2. [OpenSim Inverse kinematics](#opensim-inverse-kinematics)
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3. [Command Line](#command-line)
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3. [Utilities](#utilities)
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3. [Utilities](#utilities)
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4. [How to cite and how to contribute](#how-to-cite-and-how-to-contribute)
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4. [How to cite and how to contribute](#how-to-cite-and-how-to-contribute)
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1. [How to cite](#how-to-cite)
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1. [How to cite](#how-to-cite)
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@ -556,7 +559,7 @@ Output:\
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## OpenSim kinematics
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## OpenSim kinematics
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> _**Obtain 3D joint angles.**_
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> _**Obtain 3D joint angles.**_
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### Scaling
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### OpenSim Scaling
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1. Use the previous steps to capture a static pose, typically an A-pose or a T-pose.
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1. Use the previous steps to capture a static pose, typically an A-pose or a T-pose.
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2. Open OpenSim.
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2. Open OpenSim.
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3. Open the provided `Model_Pose2Sim_Body25b.osim` model from `pose2sim/Empty_project/opensim`. *(File -> Open Model)*
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3. Open the provided `Model_Pose2Sim_Body25b.osim` model from `pose2sim/Empty_project/opensim`. *(File -> Open Model)*
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@ -565,7 +568,7 @@ Output:\
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6. Run
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6. Run
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7. Save the new scaled OpenSim model.
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7. Save the new scaled OpenSim model.
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### Inverse kinematics
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### OpenSim Inverse kinematics
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1. Use Pose2Sim to generate 3D trajectories.
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1. Use Pose2Sim to generate 3D trajectories.
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2. Open OpenSim.
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2. Open OpenSim.
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3. Load the provided `IK_Setup_Pose2Sim_Body25b.xml` scaling file from `pose2sim/Empty_project/opensim`. *(Tools -> Inverse kinematics -> Load)*
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3. Load the provided `IK_Setup_Pose2Sim_Body25b.xml` scaling file from `pose2sim/Empty_project/opensim`. *(Tools -> Inverse kinematics -> Load)*
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